What's your best comeback?

Joined
Sep 10, 2002
Messages
617
Location
Denver, CO
In my current game as Greece, emperor level, I started with a very nice start location. Grass everywhere, several rivers, 6 furs, a couple horses, even an iron. I expanded as fast as possible, and explored most of my island, til my warriors got killed off. I found only one neighbor, the Zulus. So I'm happily expanding through my whole territory, as are the Zulus. Suddenly I contact the Zulus, and they have contacts with every other civ, well before mapmaking. I can't get through their civ with unit now, so I can't meet the civs on my own. The Zulu won't sell me a single contact for anything less than my firstborn child. Zulus (and the rest of the world) is in Middle Ages, while I have about 10 techs left in Ancient, including needing writing, mapmaking, construction, currency, polytheism, math, code of laws, etc. Sistine and Sun Tzu were built while I was still in Ancient Ages, and naturally, I missed Great Library by a mile. I set research to minimum, and slowly research and buy off the Zulus, til I get mapmaking. Then I build one lowly galley, and he explores the entire world, which turns out to be one snaking continent.

I truly thought I'd never catch up on tech. Luckily, I did have a monopoly on furs. Of course, no civ ever gives you squat for anything, but every little bit was helping. I was by far the lowest histograph, being doubled or more by several civs.

I wish I knew exactly how I caught up. I think it was because I managed to buy a tech that one or two civs didn't have and got several techs in return. When I escaped the Middle Ages, I was still 4-5 techs behind, but the free Nationalism helped, because the Zulus declared war on me about that time, my first war of the game. I was able to upgrade my army fairly quickly to mostly rifles, a few cannons, and a few cavalry, but that was all I needed to defend against the Zulu. Just enough war to get an several elites, and a single Great Leader when a rifleman finished off the last hp of a cavalry.

During the war, I discovered steam power, industrialization, and electricity, and that's when France started Hoover. I was really catching up in tech, as France was the only one with electronics. I ended the war after I got the GL and raced towards electronics. I investigated the French city building Hoover, and saw I couldn't get there in time without some work. Most of my cities had factories and most other improvements, and were all set to build wealth so my science could be raised even higher. I traded maps every turn for a few extra gold. I micromanaged every city to give me maximum gold production. I joined most of my workers into cities to grow them and get more gold and science.

Finally, I got Electronics. I investigated Grenoble, and saw it had one turn remaining on Hoover. Thinking that I might have missed out on Hoover, I decide to plant a spy and try to disrupt production. Of course, my plant attempt is seen, and France declares war. Figuring my last hope is to get Grenoble to riot, I bribe every other civ with electronics to start a military alliance against France.

I get Hoover. (I found out later that the human player plays first, so I needn't have planted the spy or given Electronics away, argh).

And that's where I left the game this morning. I'm still way behind in the histograph, but I'm only, at most, 1-2 techs behind the leaders. I haven't won, but I'm building infantry and artillery, so they won't be killing me off easily either, and tanks are just around the corner. I've got 11-12 really nice cities, all of which will have military upgraded from Hoplites and Horsemen to Infantry and Cavalry in the next couple turns. Those Hoplites probably saved me by detering the Zulus from attacking me the entire game.

I almost gave up on this game, but the land was just too good to quit. I figured they'd be rolling tanks over my Hoplites or Muskets at one point, but here I am, all caught up. I guess commercial and scientific make for a good catch-up combination!

So what's your greatest comeback?

Oh, on edit: I just remembered. Another big boost for me was the Zulus attacking me during the Industrial Age. One of my Hoplites beat a Cavalry, so I was using the Golden Age to build factories!
 
So what's your greatest comeback?

That would assume that I was behind at some point.:p

I am not sure, I noticed at one point I was 500 points back in histograph race behind 3 other civs and after a series of wars against the top 2, have moved into first.

Game is still on going so not sure of a win. Diplomatic win is out of the question. ;)
 
Well, hey, I'm used to being behind. I'm behind in almost every game I play at Monarch and esp. Emperor levels. It's no big deal being 4-5 techs behind in those games, and my playing style (primarily peaceful builder) means I often lag in the histograph.

However, I'm not often a full age behind every other civ in the game, like I was in this game. What made this game tough was that the Zulus had contact with every other civ, and I couldn't buy the contacts or get to mapmaking for many, many turns. In the meantime, all the others were probably gaining a new tech every few turns.
 
I'm playing a deity level game now, my first, and was being totally outclassed by the AI. I had read some posts on strategies to at least keep up and started adopting them. I set my research at 10% and used the cash to buy techs (mostly from india as he offered the best price). Soon I was only a few techs behind and then I noticed that NOBODY had Scientific method!!. I quickly abandoned my research on refining and started Scientific Method at 100%. In 7 turns I had it and was able to start the Theory of Evolution wonder. I new that Japan (by far the dominant AI and far ahead) would soon demand the tech so I used every available worker to add to my capitals population (and thus shield output) and sold him the tech when I was 4 turns from finishing the wonder. I got two techs and a load of cash for the effort and still finished the wonder before him. Then I used the two free techs to catapult me along the tech path directly to electricity and started Hoover dam wonder immediatly (many turns ahead of anyone). As soon as I was close to finishing I sold my techs and was nearly on par with Japan. I was eyeing a rush for the United nations and a diplomatic victory!!!! Japan, however, wouldn't sell me flight and nobody else had it. So I'm researching it at full speed now. Unfortunately Japan has already started the UN and I may have failed anyway. But what a spectacular turn around for me!!! By the way I still have spearmen and swordsmen guarding my cities!!!! Everyone is at least polite to me and haven't been attacked......though I'd die quickly if they did. Have ROP with everyone and trade with everyone. I'm still playing and debating on what to do. I may try to use a spy to steal tech and/or sabatoge the UN in Kyoto.......but if I fail I die........the tension is too great.....ahhhhhhh!
 
I've definitely done the Scientific Method thing too, but not at the Emperor level, and definitely not at Deity.

In my Monarch games, I was usually the first to Scientific Method, and made whopping amounts of cash selling that tech, Atomic Theory, and Electronics, the turn before I built the wonders. After that, I was setting science on 100% and still making 500 gpt in several games! IMO, building ToE and Hoover and selling the techs about the biggest boost you can get in a game. That's pretty impressive to do it on Deity.
 
it was pure, dumb luck. If I had been paying attention I would have started that pathway several turns before and wouldn't be likely to lose diplomatically as I am likely to do now. Japan will finish the UN and a vote will never be held because he has been at war with everyone and would never win any vote. I wish I could force a vote!!!:(
I'll let you know how it turns out..........if I can get up the courage to resume the game.:cry:
 
Well basicly I was on a continents as england, China below me and Mongols below them. Korea to the west across a sea with loads of islands. I had invaded India and so had the top of the korean continent. Thing is I couldnt supply it and they launched a massive attack. Greece also attacked in the icy plains in the north and i was losing ground all across the empire. I was behind in techs and Korea was overunning me. I fought back and hit greece back hard, i took all their land then turned back to korea. They had cavalry and infantry to my knights and riflemen. Then china declared war on me again i had to fight across my empire, I lost a lot of ground and at one time the attacks forced me onto my home island. However i took a large island across the east sea from Korea, and then a multitude of small islands from China. Destroyers from Korea sunk 1/2 my invasion force but i took 5 cities in 3 turns. I sat back and re-enforced my troops with cavalry and infantry with the tech i got from China when they begged for peace. Korea went into rebelion due to war weariness and asked for peace, i launched my attack and now owned 2/3 rds of 1 continent and 3 others from a war in which i was sturggling to keep in in techs and unit production.
 
Perhaps you can snatch a SS win? My first Regent win - way back of course! :) - was due to me peacefully building a SS when the great powers were tearing one another apart in a huge Modern Armour war. If the leader's at war, it can work.
 
Deity games are comebacks 80% of the time.

My best involved having 2 cities on a small map. Oscillating war got me 7, and the FP. It ended in a Conquest win.
 
Originally posted by Norlamand
it was pure, dumb luck. If I had been paying attention I would have started that pathway several turns before and wouldn't be likely to lose diplomatically as I am likely to do now. Japan will finish the UN and a vote will never be held because he has been at war with everyone and would never win any vote. I wish I could force a vote!!!:(
I'll let you know how it turns out..........if I can get up the courage to resume the game.:cry:

Are you, or any other civ left, scientific? If so, start pre-building a palace. Once you get flight, if you are scientific, you get rocketry, which you might be able to trade for Fission with any luck.

Or you could try to get a spy to sabotage production.

Or, you could just invade Japan and take the wonder city.

I've actually had pretty good luck with the space race at that point too. The AI doesn't research the space techs very well, IMO.
 
Invasion of Japan isn't an option. They have tanks and I haven't upgraded from knights (my best unit on the field). They would crush me like a bug at this point. At my last interaction with him he had nearly 20,000 gp in his coffers!! Needless to say he is dominating the game.
I'll take the advice and make a run for the space race. I've never tried that as an option. It looks to be my best chance to pull out a win. Unfortunately I'm not scientific so it may still be a difficult ending.
With all the time invested I'm a bit shy about the spy option too. I'd hate to waste what I've gained.
 
Originally posted by Norlamand
Invasion of Japan isn't an option. They have tanks and I haven't upgraded from knights (my best unit on the field). They would crush me like a bug at this point. At my last interaction with him he had nearly 20,000 gp in his coffers!! Needless to say he is dominating the game.
I'll take the advice and make a run for the space race. I've never tried that as an option. It looks to be my best chance to pull out a win. Unfortunately I'm not scientific so it may still be a difficult ending.
With all the time invested I'm a bit shy about the spy option too. I'd hate to waste what I've gained.

Oh, I didn't know the knights vs tanks thing:) . Well, you know for almost certain that the AI is after a space race victory. He's not gonna beat you by domination, conquest, or culture, and it sounds safe that he won't attempt a UN victory.

He still needs probably 9-10 techs. That gives you a minimum of 36 turns to upgrade your army and attack, or to catch up in the tech race.

Or even just build an army of mech infantry to pillage every mine on his continent.

Good luck!!
 
My best comeback?
Yo' mamma!
;) :D
 
For the first time in recent memory, I am falling behind the rest of the world. This is my second attempt at Monarch and I got off to a great start. My settler factory was pumping out the settlers and workers at an alarming rate and I thought I was going to win easily. That is until I discovered my lack of strategic resources. No horses and no iron make for a difficult game. My closest neighbour is Greece and they have everything I need.

I was forced to initiate a war using nothing but archers against their hoplites, swordsmen, and maces. I got lucky and took the frist two cities with minimal losses (getting horses) but have run into some trouble against their city with the iron. To this point, I have lost at least 30 to 40 units on the now elite hoplites (they have three). The war has been raging for well over 40 turns with no end in sight. I am trying to muster up a massive force of at least 20 horsemen before going for the city agian.

I will keep you posted as time allows.
 
Playing the Vicks on continent at Monarch. 8 Civs, Standard
Starting position was in the middle of jungle, I could reach the coast and have a fish moving my first settler twice, but all other squares were jungle!
(Kind of challenge with a non industrious Civ).
I was sharing the continent with the Arab, when they met me they already had 3 cities, I still had one and far away to get my second city!
I decided to go for a kind of OCC game, started to build barracks and Archers, then went after the two first Arabic cities, I took them and sue for peace, get all techs they had. One of the two cities I got from the Arabs had Iron. 20 turns later go back to the Arabs take another city, then their Capital which flipped back to them on the next turn!!!!
(by the way Arab Capital had two cows within the 9 starting tiles)
took back the capital and another city, but begining to loose too many units I decided to sue for peace and re-build the army.
The Arab capital flip back AGAIN to them during the 20 turns of peace. After 20 turns declares again against Arab and finished them.

I could fit 8 cities in the continent (very small as all cities were maximum three tiles away each other) but I was now able to build my Forbiden Palace.

My continent was too far away from any other island (had lost four galleys in the ocean), then I decided to turn off the research, using a single scientist, after I found Democraty, Money and construction. I used some gold for speeding the ducts and market places and save a lot of gold. I had two luxuries on my continent.

Just had to wait for someone to come.

When a civ came to visit me I was more than a full age late!
All other Civs were already at the industrial age, i was at the begining of the middle age.

I was not even able to build my 'wonderfull' UU than every other Civs had Cavalery and Rifleman!

It took me less than 20 turns to come back, thanks to the monopoly on 2 luxuries and a good saving of gold.
Then I managed to build ToE, but not hoover (there was no fresh water on my continent)

Finaly I built the U.N. and had only been at war against the Arabs who no body had never met beside me.
Won the UN vote by 6 against 1.
 
Wow, that's an impressive win!! Especially with a crappy start location like that, and being stranded on a small island. I would've probably given up on that game myself.
 
Thanks for the advice from above. I follow it and was able to pull a space race victory out at the end. Only by grabbing all the available uranium to prevent Japan from finishing his ship first.
 
Good move grabbing the uranium!! Congrats on a Deity victory!! Haven't tried Deity yet myself, but I've got several wins on Emperor. Deity scares me:D
 
I acutally enjoyed my first deity game. It is far more challenging and I found myself on the edge of my seat sweating each move! I'll try another one soon and see if I like it still. I tried emperor once right after I got the game.......it was a quick and ugly defeat. I've learned a good deal since and still have HUGE amounts to learn compared to many in the forum. I have to give much credit to the articles by Cracker, Bamspeedy and many others.
 
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