When do leader succeed each other?

apenpaap

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When do leaders succeed each other for each civ? Is it in a set year (if so, which ones?) or does something else (like technologies or conquests or stability) trigger the successions?
 
Here is the piece of code in consts.py that contains the leader successions.

Spoiler :
Code:
if (gc.getPlayer(0).isPlayable()): #late start condition
        tRomanLateLeaders = (iAugustus, i50AD, 5, 2, iJustinian, i1000AD, 10, 3)
else: 
        tRomanLateLeaders = (iAugustus, i50AD, 5, 2)


tLateLeaders = ( #all up to 300 turns earlier because the switch is triggered after a few years
(iRamesses,), 
(iGandhi, i1700AD, 5, 4),
(iMing_Tai_Zu, i1400AD, 10, 3, iMao, i1800AD, 10, 5),
(iHammurabi, i1600BC, 10, 1),
(iAlexander, i10BC, 5, 2),
(iDarius, i10BC, 5, 2),
(iHannibal,),
tRomanLateLeaders,
(iTokugawa,),
(iZara_Yaqob,),
(iPacal,),
(iRagnar,),
(iSaladin,),
(iSuryavarman,),
(iIsabella,),
(iNapoleon, i1700AD, 10, 4, iDe_Gaulle, i1940AD, 10, 5),
(iVictoria, i1600AD, 15, 3, iChurchill, i1930AD, 10, 5),
(iFrederick, i1500AD, 10, 3, iBismarck, i1760AD, 10, 4),
(iCatherine, i1600AD, 15, 4, iStalin, i1800AD, 15, 5),
(iWillem_Van_Oranje,),
(iMansa_Musa,),
(iJoao,),
(iHuayna_Capac,),
(iKublai_Khan, i1500AD, 10, 3),
(iMontezuma,),
(iSuleiman, i1500AD, 10, 3),
(iLincoln, i1800AD, 15, 5, iFranklin_Roosevelt, i1900AD, 15, 5))

It looks like it's only by dates and not techs.

Here is the code in RiseAndFall.py that actually changes them:
Spoiler :
Code:
        def switchLateLeaders(self, iPlayer, iLeaderIndex):
                if (tLateLeaders[iPlayer][iLeaderIndex] != gc.getPlayer(iPlayer).getLeader()):
                        iThreshold = tLateLeaders[iPlayer][iLeaderIndex+2]
                        if (gc.getPlayer(iPlayer).getCurrentEra() >= tLateLeaders[iPlayer][iLeaderIndex+3]):
                                iThreshold *= 2
                        if (gc.getPlayer(iPlayer).getAnarchyTurns() != 0 or \
                            utils.getPlagueCountdown(iPlayer) > 0 or \
                            utils.getGreatDepressionCountdown(iPlayer) > 0 or \
                            utils.getStability(iPlayer) <= -10 or \
                            gc.getGame().getSorenRandNum(100, 'die roll') < iThreshold):
                                gc.getPlayer(iPlayer).setLeader(tLateLeaders[iPlayer][iLeaderIndex])
                                print ("leader late switch:", tLateLeaders[iPlayer][iLeaderIndex], "in civ", iPlayer)
                                if (gc.getPlayer(iPlayer).getLeader() == con.iStalin):
                                        CityNameManager.CityNameManager().sovietNames()
 
This has probably been asked before and I missed it, but does the AI personality ever change with the leader?
 
There is no AI personality.
 
I think they do. One thing doesn't seen to change, that's when they ask to change there favorite civic. That still is the civic of the first leaderhead.
 
1800 for Lincoln? No wonder I hardly see Washington before he passes on, as it were.

Washington is often the only American leader I see, shortly before I squash the Americans into the ground (although Rhye has made this a heck of a lot harder with the new changes in the recent patches).
 
There is no AI personality.

There is. Compare Tokugawa and Mansa Musa in classical BTS.
 
Yes, personality changes. And often even their views toward you, for example when Augustus takes the place of Julius he might often threaten after a few turns.
 
There is no AI personality.

You mean at all? It's common knowledge that the leaders have distinctive quirks, there's even a "random AI personalities" option in vanilla. I can tell to some extent this holds true in RFC. In European games, for example, you should notice that only the Vikings are willing to initiate Open Borders without a gift first, but also often start wars. There is a much stronger penalty for "falling sway of a heathen religion" for Saladin and Isabella than there is for other leaders. The list goes on.

I just don't think I've seen many especially remarkable changes with succession. Personally I think it'd be cool if say, France suddenly got much more aggressive when Napolean takes power and you'd need to plan for his succession in your strategy.
 
there ARE remarkable changes actually. The most notable one is the favorite civic.
 
Also, some leaders will hate you more do to different religion and some will hate you less.
edit: woops didn't see zbelg's post :P
 
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