void_genesis
Prince
- Joined
- Apr 12, 2011
- Messages
- 429
I have been getting into warfare more recently and finding the changes in Vox populi to be excellent. The way the different units mesh together with the landscape is working really well now. One thing I have started to wonder about is the impression I get that one should never lose units (especially on higher difficulties) if you are playing the game well. Is this still always true? As an example I was playing Assyria recently, had cities with excellent production but poor gold (no trade routes possible since everyone close by wanted to kill me) and my science was great. This meant it was easier to build new, highly promoted and up to date units than it was to bring my half dead ones back from the front line to upgrade and heal. Sometimes I will also send a scout to get a ruin even if there is a chance they will be mobbed by barbs and killed. Any other thoughts on when it is good strategy to lose your units?