where is getDefaultPlayers defined/set up?

Capt_Blondbeard

Chieftain
Joined
Dec 20, 2008
Messages
49
Location
Mannheim, Germany
This is from the file CvRandomEventInterface:

I've tweaked a few map scripts, which work fine, but the don't set the player density right. I can manually correct this, by adding or subtracting civs at the starting screen, but the quest events don't work properly. I just want to define lets say a "large" map to have 11 instead of 9 players by default, for example... any ideas?
 
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