Capt_Blondbeard
Chieftain
This is from the file CvRandomEventInterface:
I've tweaked a few map scripts, which work fine, but the don't set the player density right. I can manually correct this, by adding or subtracting civs at the starting screen, but the quest events don't work properly. I just want to define lets say a "large" map to have 11 instead of 9 players by default, for example... any ideas?
I've tweaked a few map scripts, which work fine, but the don't set the player density right. I can manually correct this, by adding or subtracting civs at the starting screen, but the quest events don't work properly. I just want to define lets say a "large" map to have 11 instead of 9 players by default, for example... any ideas?