In CivIII there was a check-box (Called???) for making combat results random. I can't remember what it was called but I don't see anything like that in Civ IV. In other words, all combat results are identical no matter if I reload.
This also brings me to my other question. I am playing on Noble. Why is combat so unbalanced in this game towards the computer civs? If I take my warrior against civs warrior on the exact same terrain type, my warrior loses every single time. I can waste 12 to 15 city attack warriors just trying to beat a couple archers in a city. Meanwhile, the computer never seems to have much trouble defeating my city defenses.
I realize the strenghts and weaknesses of the different units but it does not seem to matter.
This also brings me to my other question. I am playing on Noble. Why is combat so unbalanced in this game towards the computer civs? If I take my warrior against civs warrior on the exact same terrain type, my warrior loses every single time. I can waste 12 to 15 city attack warriors just trying to beat a couple archers in a city. Meanwhile, the computer never seems to have much trouble defeating my city defenses.
I realize the strenghts and weaknesses of the different units but it does not seem to matter.