Human Being
Chieftain
- Joined
- Oct 7, 2010
- Messages
- 6
I'm sorry if there's a thread on this already but I couldn't find one (sort of new to the forums but have been reading for a long time):
I started up a Huge Fractal game of Civ 4 today and as I was enjoying playing the game for the first time in months, one thing immediately jumped out at me in contrast to Civ 5 - the Equatorial belt with deserts and jungles in the middle of the map. I forgot how much I loved having huge expanses of jungle to explore, settle crappy cities in, and then eventually clear out and turn them into productive settlements. It's not just the jungle I miss though it's the feeling that the map conformed to some sense of latitudinal, climatic logic. It's seeing the jungles turn to deciduous woods that in turn became coniferous and then tundra. (granted the tree skins were just a flavor thing but I appreciated them nonetheless)
After about 20 or 30 games of Civ 5 I can only ever think of a handful of times I found more than a couple jungle tiles grouped together. I wonder if their frequency was turned down because in Civ 5 jungles are can actually be useful tiles, especially if you can settle a city with 5 or 6 (I was lucky enough once to find this), then build a university, trading post spam and have gone Free Thought from the Rationalism Tree. (if I have the name correct - the one where you get science from trading posts) This in contrast to Civ 4 where jungles were essentially just obstacles.
I'd like to hear: (1) what people think about the function and frequency of jungles in Civ 5 as they compare to Civ 4, and (2) is there way to increase the spawn rate of jungles by either mod or menu option? I know that certain climate toggles in the advanced menu should affect forestation rate, but I admittedly have not toyed with them much and, while I wouldn't mind some extra trees, I'd really like to see the big, scary, impassable jungle that my warrior would have to trek through in 3000 B.C. with nothing but a loin cloth and a club
I started up a Huge Fractal game of Civ 4 today and as I was enjoying playing the game for the first time in months, one thing immediately jumped out at me in contrast to Civ 5 - the Equatorial belt with deserts and jungles in the middle of the map. I forgot how much I loved having huge expanses of jungle to explore, settle crappy cities in, and then eventually clear out and turn them into productive settlements. It's not just the jungle I miss though it's the feeling that the map conformed to some sense of latitudinal, climatic logic. It's seeing the jungles turn to deciduous woods that in turn became coniferous and then tundra. (granted the tree skins were just a flavor thing but I appreciated them nonetheless)
After about 20 or 30 games of Civ 5 I can only ever think of a handful of times I found more than a couple jungle tiles grouped together. I wonder if their frequency was turned down because in Civ 5 jungles are can actually be useful tiles, especially if you can settle a city with 5 or 6 (I was lucky enough once to find this), then build a university, trading post spam and have gone Free Thought from the Rationalism Tree. (if I have the name correct - the one where you get science from trading posts) This in contrast to Civ 4 where jungles were essentially just obstacles.
I'd like to hear: (1) what people think about the function and frequency of jungles in Civ 5 as they compare to Civ 4, and (2) is there way to increase the spawn rate of jungles by either mod or menu option? I know that certain climate toggles in the advanced menu should affect forestation rate, but I admittedly have not toyed with them much and, while I wouldn't mind some extra trees, I'd really like to see the big, scary, impassable jungle that my warrior would have to trek through in 3000 B.C. with nothing but a loin cloth and a club



) there was a jungle patch easily over 100 consecutive tiles. This was also with Temperature set to Hot, which seemed to make intuitive sense to me that Hot would spawn more jungles instead of forests but I haven't done enough tests (~10) to have a solid feel for whether this is the case or not. If someone who is adept at reading through the code and can get a definitive answer on what exactly Temperature affects, I'd be glad to hear



