LordGek
Prince
- Joined
- Aug 22, 2002
- Messages
- 521
Hey Gang,
Whatever became of Sirian's Fantasy Realm map? While the title of this random map initially had me thinking of "Orcs and Dragons" its actually even more clever and twisted and in no way related to fantasy as related to Lord of the Rings or Dungeons & Dragons but is more about illogical or altered resource placements. Here is Sirian's own description (quoted from his guide released months ago):
Fantasy Realm
NOTE: This map type is not shipping with the initial release of Civ4. It will be available later.
Fantastical Map: World Wrap at all map seams (top edge wraps to bottom, left edge to right)
Land-Heavy Map: 52 plots wide, 32 plots tall, at "Standard" map size
Sea Level: "Sea Level" setting will slightly increase or decrease the lake sizes
Oddball Climate: Hot and cold terrain types mix all over the place, defying common sense
RESOURCE APPEARANCE - Choose where and how bonus resources will appear.
* Logical - Places resources in the normal way (Bananas in the jungle, etc).
* Irrational - DEFAULT - Places resources anywhere except where they normally appear.
* Crazy - Eliminates eight resources, chosen randomly, and causes four resources to appear in crazy amounts all over the entire map.
Whatever became of Sirian's Fantasy Realm map? While the title of this random map initially had me thinking of "Orcs and Dragons" its actually even more clever and twisted and in no way related to fantasy as related to Lord of the Rings or Dungeons & Dragons but is more about illogical or altered resource placements. Here is Sirian's own description (quoted from his guide released months ago):
Fantasy Realm
NOTE: This map type is not shipping with the initial release of Civ4. It will be available later.
Fantastical Map: World Wrap at all map seams (top edge wraps to bottom, left edge to right)
Land-Heavy Map: 52 plots wide, 32 plots tall, at "Standard" map size
Sea Level: "Sea Level" setting will slightly increase or decrease the lake sizes
Oddball Climate: Hot and cold terrain types mix all over the place, defying common sense
RESOURCE APPEARANCE - Choose where and how bonus resources will appear.
* Logical - Places resources in the normal way (Bananas in the jungle, etc).
* Irrational - DEFAULT - Places resources anywhere except where they normally appear.
* Crazy - Eliminates eight resources, chosen randomly, and causes four resources to appear in crazy amounts all over the entire map.