From AfterShafter:
AfterShafter, you have some valid points that certainly need answering directly (which I will in a subsequent post), but I get from the general gist you are mostly simply offended by my confrontational attitude, and labelling this friendly community as led by cliquey elitists.
There are reasons for my attitude, from my experiences on this forum.
Firstly, I love Civ. I have pubs and resteraunts I can go to, friends to be with family to visit, but I spend disgusting mounts of time obsessing about the game. And, I do love Civfanatics, despite how I may come across from time to time.
The reasons are two major battles I had here, one succesful, one unsuccesful. Both had the trait of having of fight entrenched viewpoints, that 'the status quo' was good, and should be played to, regardless of any other consideration.
My succesful one was an argument in Civ3 against the introduction of fatal bombardment. While I had some support for my viewpoint, it wasn't until I emailed a leading military historian who fortunately for me, shared my viewpoint. Until then, the growing opinion was that lethal bombardment would be a good game mechanic and obviously suited an influential portion of the community. Reasoned argument and common sense were not sufficient in the face of status quo opinion.
The unsuccesful one was an attempt to get OCN (optimal city number) revoked from Civ mechanics. Again, status quo oposition, this time however far greater and more concerted. Despite OCN having absolutely no real world parallels, it remains in the game and I still can see no use for it other than artificially restricting the rapid expansion tactic which is clearly out of favour with the community (due to Civ2 where the Ai was hopeless. That the Ai has since improved to make OCN in my opinion redundant is now a lost case).
In both cases I take the stance that 'if it aint seen in real life it shouldn't be seen in Civ'. Likewise this Anti-Tank argument. Club comes first, then the Shield. If there are some tactics that are blatantly obvious, well I've repeatedly pointed out that this is because in world history there are some blatantly obvious critical points that had to happen because they were obvious. That we should eschew this universal truth for the playing styles of some that find it 'too easy' is disingenuous, and utterly out of keeping with the original spirit of the game.
In both cases, and this I have been arguing against the status quo. Hence my entrenched stance. People here are a friendly bunch, I certainly agree, and I have experience of far more elitist groups and games. They tend to die and fade away though, because they don't allow dissent or take people with differing views seriously. Civfanatics does, and I intend to continue to use that wisely placed trust with the respect it deserves.
I just don't happen to agree with the majority here