thecrazyscot
Spiffy
- Joined
- Dec 27, 2012
- Messages
- 3,110
I've gone back to 2 from 4, not because the disasters are too intense, but because they are just too good, which is wack. You're incentivized to settle in dangerous areas because the ridiculous yield stacks outweigh any repairs you end up having to do, and there are too many ways to completely nullify disasters. Ironically, I'd probably go back to the higher disaster settings if they made the disasters more dangerous. They feel too much like raining rewards on the human player for making decisions where you should actually have to think long and hard about the possible worth of a dangerously-placed city instead of merrily making a beeline for the closest cluster of 4 volcanoes and a floodplain.