WHY 19 Civs?

Arne

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It is officialy announced, there will be 19 playable civs in Civ4. I dosn't care much about wich Civs are in, to me it is more interesting WHY there are 19 Civs, not 18 or any other straight number of civs. Any toughs about?
 
I think of only 1 reason: they had already decided which civs there will be.
 
I'm still looking to see where it is set in stone that there are 19 civs and will not be more. From what I've seen, I get the impression that 19 is what they've agreed on so far.
 
I hope these civs make it:

Egypt
Babylon
Greece
Rome
Germany
France
Russia
England
Austria
America
 
Well, why not 19 ?

They are thinking of selling us another two add-ons probably much in the same way as PTW and C3C for Civilization III.

So with CivIV you'll have 19 civs. With the first add-on they'll add another 6-8 civs. And with the final 50 dollar add-on they'll add yet another 6-8 civs.

They have to make a living !!
 
If I had to propose a guess I would think it would be due to art constraints.
 
They should give us 20, but anyway. They just want to have lots of expansions. Only. And, anyway, I'll add a Qc civ.
 
Arne said:
It is officialy announced, there will be 19 playable civs in Civ4. I dosn't care much about wich Civs are in, to me it is more interesting WHY there are 19 Civs, not 18 or any other straight number of civs. Any toughs about?
Wild speculation: they decided on a nice round number, i.e. 20, then one of them really did not work out for some reason and so they dropped to 19 :D
 
When 19 hexagons are put together, they form a hexagonal figure of hexagons...
 
When you add 1 and 9 together you get 10. I can't believe none of you thought of this, so I figure I should point that out.

:)
 
dh_epic said:
When you add 1 and 9 together you get 10. I can't believe none of you thought of this, so I figure I should point that out.

:)

I thought of that, but you beat me to it!! :mad:

ahem... :lol:

I think it might have something to do with "trait allocation." In c3c, to make 1 civ with each trait would be 28 even. I'm probably wrong though.
 
This isn't as much an issue, in my opinion, as the maximum number of civilisations (31,63,127?), as many people create leaderheads and civilisations anyway.
 
19 is what yer getting now, so shut up. Later there will be 3 expansions, priced at 49.99 each, the first will have 9 more civs, the second 9 additional civs, and the 3rd 3 more civs for a nice even round number of 40. Oh, and the 3rd expansion will include the "finished" Python interpreter, allowing you to mod the game in Python, it will come out in 2009, about 6 months before civ 5. Also, at least 8 patches are planned for each expansion and the vanilla version, each patch rendering any previous patch saves unusable. In addition, patches will now cost 3.99 each to download, payment can be made with any major credit card.
 
I don't mind 19 Civs. But you also have to know that so far just one magazine has said so. That means that the number of Civs might or might not change in the future.
 
Bast said:
I hope these civs make it:

Egypt
Babylon
Greece
Rome
Germany
France
Russia
England
Austria
America

All of these, minus Austria, have to be in the game!

:)
 
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