Why didn't I get the Domination Victory message?

saleembkarim

Chieftain
Joined
Mar 10, 2019
Messages
8
I just finished playing a whole game of Vox Populi for the first time and that was a wonderful experience. I played as Rome and captured every capital, except Carthage, which was captured by Atilla, and I kept my own capital, so why didn't I get the victory message that I won the game? I was the only play with my original capital. Is this a glitch?

BTW, I downloaded Vox Populi from this website, and I'm not using any other mods. Thanks for your time.
 
Being the only one with your original capital was the win condition before Brave New World. Afterwards, in BNW, you have to conquer every original capital instead. You must wage total war against the scourge of god and wrest Carthage from the hands of the filthy Huns. Achieve ultimate victory!
 
Being the only one with your original capital was the win condition before Brave New World. Afterwards, in BNW, you have to conquer every original capital instead. You must wage total war against the scourge of god and wrest Carthage from the hands of the filthy Huns. Achieve ultimate victory!
I'm talking about how it's supposed to work in Vox Populi. In Vox Populi, in the help menu it says that Domination Victory happens when you are the only person with your original capital.
 
I'm talking about how it's supposed to work in Vox Populi. In Vox Populi, in the help menu it says that Domination Victory happens when you are the only person with your original capital.

Does it? I was sure it said you needed to control every player's original capital.
 
I'm talking about how it's supposed to work in Vox Populi. In Vox Populi, in the help menu it says that Domination Victory happens when you are the only person with your original capital.
No, you need to control all the original capitals. That help menu is probably outdated. Go to the victory screen and you'll see what I mean.
 
I think the Civilopedia could use some updating in general in a few areas. I remember vaguely knowing that culture victory required becoming influential over everyone, and building a wonder, and something about ideologies, but when I wanted to know for sure, the info in game was not complete. I was unaware that I needed two level 3 ideology tenets, which delayed the game a bit. I think a big issue is that there is a lot of info split among many tiny articles that aren't always linked to each other, so without knowing where to look or what to search for, the info is difficult to find. Summary pages for game mechanics should link to relevant pages, the way Civ pages do. Corporations suffer from this, too. Lots of individual articles, but hard to get a complete understanding without going all over the place.
 
All of the information you need to know about corporations is on the corporations tab at the top of civilopedia.
 
Yes, but if I recall correctly, the info for a particular corporation is split between a page for the corporation (with a summary of effects but no details), a page for the headquarters, and a page for offices, and they aren't linked to each other. So to find out what Trader Sid's does, I need to go looking for three different pages.

Correct me if I'm mistaken. I'm not saying info is missing, just that it's not convenient to get an overview of the mechanics if it's scattered in several places.

I also seem to remember the corporations tab only has info for the corporations themselves, not about the mechanics of corporations in general. I'm pretty sure that's in the gameplay section somewhere, but it'd be nice if it were connected.
 
Each corporation page in the corporation tab has all of the information for the wonder, franchises and offices.

You may be right about generic corporation mechanics.
 
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