I cannot make a list of Civs I did not like to play, as I did not play those I consider really poor up to now, I did even decent with Portugal, but if there were suckers so far, they are close to.
But Civs that really suck are usually...
...
1.) AGGRESSIVE Civs.
Germany and the Mongols come to mind! Their aggressiviness rating makes for early wars, Germany has no early UU, even worse, and they either DO or DIE.
I usually have a weak Germany, an early destroyed Germany OR a German superpower. The same applies to the Celts, their chances to survive their high aggressiviness are better due to the Gallic and the Agricultural trait.
Check the Aggressiviness slider in the Editor, you come up with the following list:
Rome 4
Germany 5
(Sidenote: France 1, China 2)
Zulus 5
Mongols 5
Celts 4
The usually goo Persians have 4 aggressiviness, too. Their strength is that they have the IMMORTAL to go this aggressive way successfully - Rome's Legionaire is middle of the road, as is the Roman trait combo. I think that the MILITARISTIC Trait of Rome and Agr. Rating 4 nearly equal aggressiviness rating 5.
Ision already said some time ago, that this should not be overemphasized.
Still I come to the conclusion that HIGH AGGRESSION LEVELS make for highly unbalanced gameplay: Either they do great, or they descend into unimportantness or destruction soon.
But Civs that really suck are usually...
...
1.) AGGRESSIVE Civs.
Germany and the Mongols come to mind! Their aggressiviness rating makes for early wars, Germany has no early UU, even worse, and they either DO or DIE.
I usually have a weak Germany, an early destroyed Germany OR a German superpower. The same applies to the Celts, their chances to survive their high aggressiviness are better due to the Gallic and the Agricultural trait.
Check the Aggressiviness slider in the Editor, you come up with the following list:
Rome 4
Germany 5
(Sidenote: France 1, China 2)
Zulus 5
Mongols 5
Celts 4
The usually goo Persians have 4 aggressiviness, too. Their strength is that they have the IMMORTAL to go this aggressive way successfully - Rome's Legionaire is middle of the road, as is the Roman trait combo. I think that the MILITARISTIC Trait of Rome and Agr. Rating 4 nearly equal aggressiviness rating 5.
Ision already said some time ago, that this should not be overemphasized.
Still I come to the conclusion that HIGH AGGRESSION LEVELS make for highly unbalanced gameplay: Either they do great, or they descend into unimportantness or destruction soon.