J.S. Bach
Chieftain
I'm a total newbie, trying "Super Growth Strategy" and I'm looking for some clarification/explanation...
1. What does "make cities SPACED OUT" mean? Does that just mean so that they don't overlap squares at all, or does that mean farther away? (to maximize trade?)
2. This I understand, monarchy has lots of advantages, and irrigation allows growth.
3. Why republic? What's the great advantage of this govt? Suddenly all your units cost a lot, settlers eat all you spare food, and unhappiness is a real issue. I can understand the advantages of democracy: it increases trade in every square, but I'm missing why republic is better than monarchy.
4. Gotcha, caravans are necessary for trade.
5. Is there any reason to wait for Republic before sending caravans around? Does that change the trade routes? I start circulating them as soon as I've got them (still in monarchy). Also, why send them all to the capitol? One city can only have 3 trade routes, so if I send additional caravans into the capitol doesn't that waste half of the potential trade arrows from each caravan?
6. Gotcha, libraries/temples/marketplaces are useful. 20% luxuries keeps cities from going into disorder.
7. How do you get cities to grow so much? Above size 20 seems pretty large...
8. Democracy I understand -- increases trade everywhere.
Many thanks if anyone can clarify these issues!
--J.S. Bach
1. What does "make cities SPACED OUT" mean? Does that just mean so that they don't overlap squares at all, or does that mean farther away? (to maximize trade?)
2. This I understand, monarchy has lots of advantages, and irrigation allows growth.
3. Why republic? What's the great advantage of this govt? Suddenly all your units cost a lot, settlers eat all you spare food, and unhappiness is a real issue. I can understand the advantages of democracy: it increases trade in every square, but I'm missing why republic is better than monarchy.
4. Gotcha, caravans are necessary for trade.
5. Is there any reason to wait for Republic before sending caravans around? Does that change the trade routes? I start circulating them as soon as I've got them (still in monarchy). Also, why send them all to the capitol? One city can only have 3 trade routes, so if I send additional caravans into the capitol doesn't that waste half of the potential trade arrows from each caravan?
6. Gotcha, libraries/temples/marketplaces are useful. 20% luxuries keeps cities from going into disorder.
7. How do you get cities to grow so much? Above size 20 seems pretty large...
8. Democracy I understand -- increases trade everywhere.
Many thanks if anyone can clarify these issues!
--J.S. Bach