eighty
Boycott Milk
An annoying problem I have encountered is that the AI will tell me that they won't enter alliances or right of passage or whatever because I have broken a treaty with, say, the Germans. This seems to happen after I get the Germans to agree to a military alliance against another civ. Then, later on, the Germans make peace with the civ we had an alliance against. I think the other civs interpret this as me violating a treaty somehow. Has anyone else had this problem? The only other potential thing I can think of is that I may have had a trade route with the Germans and that route got disrupted because of war and so I couldn't fulfill my promise to provide whatever lux or resource it was for the full 20 turns. But I have no idea. It is frustrating not to have a screen that shows exactly what my commitments are and the duration of those commitments. The foreign adviser screen is just about useless in my opinion, because it doesn't tell me how I could have violated any treaty arrangements. This is a big problem because my rep is ruined and the AI hates me and it takes awhile to rebuild trust. sigh.....