Spiritual is NO anarchy, and can be alittle bit helpful, if you need to just change civics to rush something, right away. Also sometimes it is five turns.
Spiritual is NO anarchy, and can be alittle bit helpful, if you need to just change civics to rush something, right away. Also sometimes it is five turns.
At least on Prince, changing mulitple civics at once will get the anarchy up to 4 or 5 turns if you change enough of 'em.
As to the usefulness of Spiritual, it is only useful if you leverage it. You won't get anything out of Aggressive if you never kill anybody, and likewise you won't get anything out of Spiritual if you don't switch civics/religion as often as possible. Having 90 revolutions per game is (theoretically) possible for a Spiritual civ, but VERY inadvisable for anybody else
I think one reason is with the civic system there is more to change than in previous civ versions ( 5 categories now vs one "category" in older civ versions ) . It would be unbalanced if anarchy last as long as in civ 3 when you change the goverment - you would have 5 times more anarchy than in civ 3 ...
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