Maybe it is a king thing? On an unrelated note, how have you not discovered everyone before the Nobel Prize has ended?
Because I don't bother exploring beyond the borders of my neighbours? Why would I, if I can expand in the other direction undisturbed.
The three unknown Civs turned out to be Macedon, Spain and Canada ftr. The fact that Canada built no Theatre Squares, like Sweden and the Netherlands, is very strange.
I play on emperor and if you have civs like russia or greece in the game, you defo won't get any of the early great writers.
aside from kristina, all the other civs you have rolled are more science or military focussed. And kristina AI obviously doesnt know she is culture focussed...
Same on King. I've had games where a Russian AI got every early Writer and Artist... and then did nothing with them because, you know, no (or insufficient) Theatre Squares. Greece builds them, fortunately enough, as does France, neither were in my game.
It depends from the civ AI is using (put pericles and russia in the game next time) and of course from the difficulty . You should play deity (or at least immortal) . On king AI starts with 1 settler like you and the bonus it gets (tech and culture boost is 8% on king) is low. On deity it starts with 3 settlers and bonus is higher.
Yeah no. Immortal and Deity AI's get a lot of free stuff and yield modifiers that are unfun to play against. Playing against 12 opponents, all of which cheat. Only 1 or, if you're lucky, two strategies work against that, all of them involving forgoing fun peace building and attacking aggressively in the Ancient Era and Classical Era. Hard, hard pass.
Emperor is my upper limit and I don't even
like playing Emperor (with most Civs anyway, and since I usually roll my Civ at random...)
but I will try a game on Emperor (as Greece) to see whether this pattern continues. Because if it does, then the AI programming
should be tweaked. After all, there are a few things that can affect this phenomenon
- lack of culture civs in game
- difficulty
- game mode (above game was with Tech Shuffle mode and Corporations mode)
- available victory types
I'll let you know if there's something weird going on.
EDIT: this is the set-up for those interested:
All of these opponents should build them, or at least have an advantage towards building them. Trajan and Ambiorix were added because they have strong culture per turn, meaning they should get to Drama and Poetry ahead of the others.
No Russia because the Lavra generates GWAMs and I want to specifically see who (and when) the AI builds Theatre Squares.