Why there're no defections or additional AI troops after rejecting a flip?

Matara

Warlord
Joined
Nov 27, 2021
Messages
174
I'm playing DOC 1.62 as Persia, controlling the whole Middle East and waiting for a war against the newborn Arabians.
In 640 AD, the Arabians demanded a flip and I rejected. They were surprisingly weak, with only 2 Mobile Guards, 2 Ghazis and a few defence troops. There were no additional troops for them as soon as the flip was rejected. There were no defections either, since I ordered my huge army to attack the Arabian territories and none of them detected.
Why is that? Is it a feature or bug in certain game version?
 
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