nate022
Chieftain
This idea is for people who do not have a current project. Excpect little to no help from me cause my knoweldge of modding civ4 extends only to xml.
Improvments in your territory under specific conditions and multipliers can set ablaze and spread to neigboring tiles. The effect, simple is the destruction of improvments and a after effect similiar to fallout.Wildfires can spread to a city and destroy some fo your improvments(Parthenon will be less likely to burn than a temple)Workers and later firefighters can contain the fires. You can also raze your enemy's terriory by setting it on fire and watching their empire burn to the ground
Certain buildings can reduce the chance of a fire in your cultural boundaries(firehouse, Indoor plumbing,etc.)Cities , if left on fire can burn to the ground.Fires also effect units on that tile by removing strength per turn depending on the magnitude.
I can help with ideas but that's about it. I hope is interested cause im lookin forward to slash and burning my enemy's
Improvments in your territory under specific conditions and multipliers can set ablaze and spread to neigboring tiles. The effect, simple is the destruction of improvments and a after effect similiar to fallout.Wildfires can spread to a city and destroy some fo your improvments(Parthenon will be less likely to burn than a temple)Workers and later firefighters can contain the fires. You can also raze your enemy's terriory by setting it on fire and watching their empire burn to the ground

I can help with ideas but that's about it. I hope is interested cause im lookin forward to slash and burning my enemy's