will there be a 3th expansionpack or will it be civIV?

I think that the combat system needs to be redone. I would like to see a combat system more like masters of magic, where you can choose to have the computer instantlously simulte the combat(like it does now) or give you the abilty to control units around a mini map. It would also allow you to group units together like the army, but use them all at once. Just think of how terrain, skilled units, and strategry would affect combat. It would give the game so much more depth.
 
I would hope for a civ4
 
@Bartholomai
You're being a bit greedy aren't you ;)I'm just chomping at the bit for conquests... and you want a new XP and/or civ4?
Try the DyP mod if you get bored, it's like a whole new game of civ.
 
I don't think c3c is the same as fantastic worlds. I also think it will be the last expansion pack.
 
yes i tried dyp but little but i would like a combanition of theturkan and dyp because i like to play on a real map and not a random map.
 
I DEFINETLY don't want to see this great Civ series come to an end. I hope they are going to make another expansion pack or Civ4. That's the reason I ordered Conquests(if you all Civfanatics want to see your favorite game to keep exist and/or improve, then you must support Firaxis by buying Conquests and ALWAYS have the original disk, if you know what I mean-- you see, some times the players don't understand that the reason for a company to continue a series is depend on how the sales were so far, people live from this, it's their job. Any Civfanatic who has worked for a company, knows that ).
 
I long for both another XP and Civ IV! OK, so I haven't got my Conquests disc yet but, you have to look ahead. It's no good waiting until we're fed up with Conquests before we start looking to the future. What we need is another XP to keep us going since I can't see Civ IV coming out in a hurry and then, about a year after the next XP, Civ IV will be ready. Forethought and planning is what's needed! :love: :goodjob: :king: :lol:
 
The problem with a new expansion is What would it add that we would buy?

  • There can't be more civs in the main game, they would probably have to remake the whole game for that. So no new main game civs.
  • 9 New Conquests?
    Maybe, but what historical conflicts? They already made nine scenarios for nine of the most interesting conflicts, and time-spans of the world. The next 9 would be less interesting (although, they left out the european theatre of WW2, but that was probably intentional, because that is the favourite Modmakers scenario ;)).

    So what would they add that we would buy?
  • Better scenario possibilities?
    Scripting comes to mind. But they have said that would never be a part of Civ3. But even if they add scripting to the game, would the non-moders buy the game because of scripting? I'll say maybe, but only if the developers make good use of it in some new Conquests.
  • New Art and units? (Like new unit graphics)
    Sure, make new units. But people won't buy an expansion based only on units and art.

The problem I see is with what would the next expansion include?
Give me some examples of what you want.
 
Ah Grey Fox, the cold light of realism has broken in on my cosy dreams! :cry: :cry: :cry: :cry: I can't think of anything major at the moment except gigantic maps and the ability to increase or decrease the number of resources available. Oh, and I'd like the map to join North/South as well as East/West. For some companies, this would be quite enough to warrant an XP but I suppose not for our trusty Civ developers! :D
 
XP is just a way to rip money off poor loyal civ fans. No way. give up Civ4, something big, something different. No matter how many xp they put out for Civ3, it will still be fundamentally the same as the old civ3. So, no XP, civ4 please.
And, why did I have to spend like 45 to buy the vanila civ, and another 30 to get multiplayer expansion(ptw) and maybe another 30 bucks to get some scenerio? They should have been included with the original game, or distributed as free add-on's.
 
Well, if you don't want to pay for the XPs, then don't buy them. That's fair too...

I think XPs are great because they can adjust to consumer demand one year at a time. Because it is very difficult to predict what turns on and turn off most of us loyal civ fans if they just do it one time. And... it takes a while for a civ fan with limited time and little imagination, like me, to master the vanilla game well... I don't have time to mod this, mod that, imagine this, imagine that, create this, create that....

The expansion games help refresh my love for Civ each time without re-learning Civ III vanilla. I appreciate the incremental improvements. I don't have to relearn the whole thing every time.

Besides, it is exciting to wait for the next XP. :D
 
Originally posted by Jan Mistique
Ah Grey Fox, the cold light of realism has broken in on my cosy dreams! :cry: :cry: :cry: :cry: I can't think of anything major at the moment except gigantic maps and the ability to increase or decrease the number of resources available. Oh, and I'd like the map to join North/South as well as East/West. For some companies, this would be quite enough to warrant an XP but I suppose not for our trusty Civ developers! :D
You can do all those things in the editor ;)
 
Originally posted by Grey Fox
You can do all those things in the editor ;)

Well, I suppose I could but that takes time! Every minute spent creating a game is a minute not playing Civ. :eek: Maybe I should use the mods kindly provided by other people. I'll go and have a look now to see how easy it is to find mods by category. :love: :cool: The editor is something I have obviously only vaguely looked at. :o
 
Originally posted by Grey Fox

The problem I see is with what would the next expansion include?
Give me some examples of what you want.

I'll tell you what I want: wonder movies! Lots of Wonder Movies! And make at least a halfway decent cinematic for the space victory, please. I much prefer Civ 2's space victory cinematic.
 
I can think of lots of things that I would like to see added to civ but most of them would be big changes that would involve major rescripting of the programme so they wouldn't be included in an X-pac. Things I would like to see in Civ 4 would be:

* visible, blockable trade routes (a more detailed trade system in general actually)
* The possibility for internal power struggles between your leader and usurpers/challengers to the throne. It would be pretty cool for civs to have civil wars.
* The possibility for uprisings (each city could have a loyalty rating and their loyalty could vary according to government type, size, nationality, happiness etc etc) therefore if you have a large empire you need to spend more time quelling uprisings in occupied lands
* The possibility of killing 'king' units but instead of the civ being annihilated it slips into anarchy/ warlordism for a few turns until a new 'king' can be found to unite the cities
* More disasters

There is no way these features would be included in the current game as it would be too much hassle to include them.
Civ 3 is still an excellent game and I think Conquests will be an excellent addition to the main game (havn't got it yet because it hasn't arrived in the UK yet) so I would like to take the oppurtunity to thank any Firaxians who are reading this for their efforts, which are much appreciated.
 
I would prefer them to work on Civ4 with a completely new and well-thought for adds-on engine rather than wasting time on improving (probably nicely) an engine too limited.
But that would probably take two years if it were to be any good.

So in-between why not publish a best of the net CD with maybe a few more tweakings. Would require much less work from them, they could keep the serie active and make some money to put into a Civ4.

Now I have to admit if there is a Civ4 I won't buy immediately and wait to see if it included what I want, otherwise I will stick to Civ3 until they have something really useful for me (mod/play scenarios).

Anyway for a Civ4 I hope they stick to the same animation format (or at least provide a tool to import/convert Civ3 units), and more importantly I hope they keep the good ideas of the prior versions (including Civ2 scripting, or unit trading, special flags and units of Civ3, civil war and partisans), and new things (diplo, trade, bonus flags, support distance and a minimap for combat are the main ones that come to my mind)

Of course from a Firaxis / marketing point of view that might not the best idea :confused: And I might not be the "average customer". :D
 
Nobody on these forums is the average customer.
 
I still like the idea posted on a C3C forum about Civ3 Diplomacy as a new XP. But there are lots of things they could add without fundimentally changing civ. More editor options, better AI, more ways to trade, even harder things like differentiating tribes and governments more. Some of this could even be done will patches to C3C. If there were enough changes, as there were between vannila and C3C, I would buy another XP. Civ4 will take too long anyways so another XP could tide me over.
 
I wonder what civ 4 might have... maybe like more animated battles or real military masses instead of one unit which is unrealistic. Maybe they can combine Civ3 and Medieaval:Total War. :) I think a tech tree like the first Mesopotamian Conquest should be put to a regular game. And much more units and more like strenght and weakneses to make the battlefield more strategic. Those are my thoughts./
 
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