I've been thinking of making a map like this for a long time, and today, I sat down and did it. Using Mapview 2.0, I set out to make the largest Europe map yet seen for Civ 4. I'll admit to cheating and using the Pic2Map plugin to create the basic outline; all I did was add terrain, civs and resources. But it's the results that count, right?
Anyway, I'm posting this because I'd like people to help beta test it, so to speak. I plan to keep improving it based on people's suggestions. For now, I'm most interested in geographical suggestions, but if you can spot errors in balance, I'd love to hear those, too.
Just a note; I just finished this a little while ago, so it's probabay rough as all getout around the edges. That's why I'm asking people to beta test it, see? But I need honest feedback. So if you think it sucks, don't be afraid to say so, just so long as you can tell me *why* it sucks.
Screenshot
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Things on my 'to do' list
Fix the rivers in East Europe and France. (I got lazy and rushed them a bit ,so they're not up to par).
Add more resources and hills.
Add city names to the new civs.
Change Log
0.1 Initial Release
0.2 Fixed Vikings Start location
0.3 Added more hills and resources. Fixed a few rivers
0.4 Added more hills and resources. Added Scottish, Hungarian and Polish civs.
0.5 Updated for BTS 3.19
Download Here
http://files.filefront.com/160x130+Europe+Mapzip/;13932347;/fileinfo.html
I'll reupload it tomorrow.
Some of you may know, from looking at my other thread, that I'm coming back to my maps in the hopes of finishing them. But to be honest, I was never totally happy with this one. So, to put it simply, I may make another huge Europe map that's more to my liking, but even if not, it's unlikely that I'll find the will to update this one again. In any case, though, I'll leave the download link up for those who want it.
If anyone wants to do anything with this map, they have my permission.
Thanks you guys.Since Civ4 maps will be convertable to Civ 5's format, you can expect to see some of these maps making a comeback.
I do hope that ist true, but how will that work? It won't be easy to convert a normal grid map into a hex grid map, right?
Maybe there will be kind of a scan-and-reproduce-map-editor for that?
Hi Jabarto,
what is the newest version available anyway?
The download from the first post gives me a download from 2009.
Is that the latest version?
btw: great work on this awesome map!!!
It seems that I'm just too stupid...
Is there an easy way to open up the possibility to choose extra players when starting up the scenario?
The screen just says "closed" for team 17 with no option to change that. Everything above 16 seem to be reserved for barbcivs etc.
If you have trouble cleaning the map, let me know and I can upload a copy with no preset civs.