Preturn:
Choose pottery as our first tech. Move worker to game. Just outside the view there is a luxury; identified by the smily icon. Move settler SE to get the lux sooner.
1 - 3950BC. Found Thebes. Starts temple. I know this is strange, but I think we need culture as soon as possible. It doubles after 1000 years. Max research on pottery.
Worker cuts forest on game tile.
2 - 3900BC. zzz
3 - 3850BC. zzz
4 - 3800BC. zzz
5 - 3750BC. zzz
6 - 3700BC. forest is cleared, worker starts mine.
7 - 3650BC. zzz
8 - 3600BC. zzz
9 - 3550BC. City grows to size 2. Mine build. Road started.
10 - 3500BC. Temple finished. Start work on warrior. Lower science to 70%.
11 - 3450BC. Road finished. Micromanage tiles. Optimize slider.
12 - 3400BC. Optimize slider. Worker starts mine.
IBT We learn pottery. Start research on Bronze on 80%, 0 gpt due in 15. Thebes completes warrior, starts settler.
13 - 3350BC. Send warrior NW to a floodplain area.
14 - 3300BC. Micromanage Thebes.
15 - 3250BC. Mine completed. Micromanage Thebes. Worker starts road.
16 - 3200BC. Warrior climbs a mountain and sees a beautiful 2 river floodplain area. Who needs agricultural trait if you have this ? 8 floodplains in 1 city. Guess where our settler-factory is going to be ?
17 - 3150BC. Thebes grows to size 3. Road finished. Micromanage Thebes to get settler in 2 without shield-loss. Send worker to road towards floodplain area.
18 - 3100BC. Micromanage Thebes to not waste shields. Warrior finds another floodplain area. We won't be short on food. And with a couple of Silks just south our population won't be unhappy soon. Up science from 80% to 90%.
IBT Thebes builds settler. Starts warrior.
19 3050BC. Down science to 80%.
20 3000BC. Warrior scouts the second floodplain area and it is just as good as the first. Also possibly 8 floodplains, and this site has hills as well.
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I took the liberty of creating a dotmap straight away. Red circles are city sites. blue circles are floodplains. Just enjoy it !
---< Anyone hungry ? >---