This question is so basic it should embarrass me: do I get a food/commerce/production benefit from tiles improved with roads and mines only if a citizen is working there?
I've occasionally had that happen, too ... not after Philosophy (which I plan ahead for Republic, if I'm first), but just randomly. (Of course, if Scientific, I get the free one at each new age anyway, but I'm not talking about that, either.)You may have discovered Philosophie as first player. Then you will get the next tech for free (see also the other thread about game changing concepts).
To sum up, what has already been said: there are exactlyOccasionally I successfully research a tech and then after the announcement another tech immediately appears as being researched also. I love when this happens, but I don't know why it does. Any idea what is going on?
I don't think I've ever gotten a free tech from a goody hut.And goody huts, of course. Though they don't relate to the specific description of what happened to that guy above.
That could be interesting. I'm playing an expansionist civ (Mongols) on Regent (on a pangaea, but there's a large island out there, too, and a smaller one as well), and having a hell of a time keeping up on tech. I thought it would not be too difficult, but falling behind on tech, or barely keeping up, has made for a somewhat sluggish conquest.Adding goody huts as well...
@WeirdoJoker: Try a game with an expansionist civ on Chieftain/Pangaea...![]()