Hypercynder
Chieftain
- Joined
- Aug 26, 2012
- Messages
- 20
I have a problem with world builder .
this is the message after the crash :
Application: World Builder
User: Unkown (Not an in-house user.)
Time: Friday 10/05/2013 18:50:28
Runtime: 32 bit
OS: Windows 2008 (Service Pack 1)
Machine: FABIEN-VAIO
Exception: System.ComponentModel.Win32Exception
Source: System
Thread: Main Thread
Description: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée
Stack Trace:
à System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
à System.Diagnostics.NtProcessManager.GetFirstModuleInfo(Int32 processId)
à System.Diagnostics.Process.get_MainModule()
à WorldBuilder.Program.InitNexusFramework(String sGamePath)
à WorldBuilder.MainForm.MainForm_Shown(Object sender, EventArgs e)
à System.Windows.Forms.Form.OnShown(EventArgs e)
à System.Windows.Forms.Form.CallShownEvent()
à System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
à System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
à System.Threading.ExecutionContext.runTryCode(Object userData)
à System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
à System.Windows.Forms.Control.InvokeMarshaledCallbacks()
it's broken
ps : sorry for my english : (
this is the message after the crash :
Application: World Builder
User: Unkown (Not an in-house user.)
Time: Friday 10/05/2013 18:50:28
Runtime: 32 bit
OS: Windows 2008 (Service Pack 1)
Machine: FABIEN-VAIO
Exception: System.ComponentModel.Win32Exception
Source: System
Thread: Main Thread
Description: Seule une partie d’une requête ReadProcessMemory ou WriteProcessMemory a été effectuée
Stack Trace:
à System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly)
à System.Diagnostics.NtProcessManager.GetFirstModuleInfo(Int32 processId)
à System.Diagnostics.Process.get_MainModule()
à WorldBuilder.Program.InitNexusFramework(String sGamePath)
à WorldBuilder.MainForm.MainForm_Shown(Object sender, EventArgs e)
à System.Windows.Forms.Form.OnShown(EventArgs e)
à System.Windows.Forms.Form.CallShownEvent()
à System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
à System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
à System.Threading.ExecutionContext.runTryCode(Object userData)
à System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
à System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
à System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
à System.Windows.Forms.Control.InvokeMarshaledCallbacks()
it's broken
ps : sorry for my english : (