harmonic42
Chieftain
- Joined
- Oct 7, 2010
- Messages
- 23
Das: That sounds great. The map file is proving to be a monumental time sink in terms of the amount of work and tweaking needed, so I can just hold onto that for now and receive mod components.
Lord: Yes I agree with those. Except I think allowing more than 74 turns would be nice. What I think would be best for now is to get the more basic functions down, such as the monthly turn progress, slow research, no settlers or cultural expansion, naval movement speed. I envision a functional scenario at the very least, that can be expanded upon with more advanced mods if some really skilled modders want to: such as the new tech tree, new units, and unique traits
Lord: Yes I agree with those. Except I think allowing more than 74 turns would be nice. What I think would be best for now is to get the more basic functions down, such as the monthly turn progress, slow research, no settlers or cultural expansion, naval movement speed. I envision a functional scenario at the very least, that can be expanded upon with more advanced mods if some really skilled modders want to: such as the new tech tree, new units, and unique traits
