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Txurce

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Joined
Jan 4, 2002
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Venice, California
Playing hotseat vs a "human" Siam that is being treated like an AI (fixed in v3), I have discovered that the AI do get less unhappiness per city (and seemingly per pop) than the human on Emperor. My understanding was that this had been eliminated.
 
"Standard handicap" is set to "AI_HAPPINESS", which has these values:

100% NumCitiesUnhappinessMod
100% PopulationUnhappinessMod
8 HappinessDefault (human is 12)

I'm certain the AI has that in a normal game, since the world builder visibly sets AIs to that handicap. If these are not the values the AI has in hotseat, then either A) these values don't work as they say they do, or B) hotseat is not setting AIs to the standard handicap.
 
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