BinderAJ
Chieftain
I've investigated the XML files for buildings in CivBE, in particular the Mass Digester
In principle, since the mass digester increases energy yield regardless if the terrain is improved or not, i wish to ask if it would be possible to do the same with Canyons.
Let's say i want to create a building that gives 1 food per canyon plot, since canyons are worked by citizens, it should be feasible......just want to confirm i'm not facing a situation of not beinga able because its the typical "its not terrain its a plot" issue.
any help is appreciated.
Code:
<Row>
<BuildingType>BUILDING_MASS_DIGESTER</BuildingType>
<TerrainType>TERRAIN_TUNDRA</TerrainType>
<YieldType>YIELD_ENERGY</YieldType>
<Yield>1</Yield>
</Row>
In principle, since the mass digester increases energy yield regardless if the terrain is improved or not, i wish to ask if it would be possible to do the same with Canyons.
Let's say i want to create a building that gives 1 food per canyon plot, since canyons are worked by citizens, it should be feasible......just want to confirm i'm not facing a situation of not beinga able because its the typical "its not terrain its a plot" issue.
any help is appreciated.