XML 'Uncached'- a problem?

mrkingkong

Young Padawan
Joined
Apr 19, 2005
Messages
350
Location
Between fantasy and reality
My XML isnt working...please help!

Hiya people. Iv been trying to make a mod recently and have changed the Civilizations names to ones in my scenario. I have also made a map for the scenario, with what i thought were starting positions on it (i.e. Civs with their cities already placed). However i made these before renaming my civs using the xml files, and they have completely disappeared, however the rest of the map is where it should be. And when i try and play the mod it comes up with a list of all civilizations from the original, which it shouldnt- i want it to display the names of the five civs i have renamed, and be in their correct positions.

I have noticed that when it loads my mod it says something along the lines of [Loading XML- uncached], however in the original i beleive it is [Loading XML- cached]. Am i correct in my assumptions, and if so how do i make my XML changes so they are 'cached'? If not, how would you reccomend i implement my changes into a mod that works? Could somebody please help me, and/or give me a brief walkthrough of what to do?

thanks in advance,
mrkingkong
 
Well tecnicly this does fall under customization...

The uncached/cached message just means its not saving anything for when the game loads again (because your loading a mod). It really don't have much to do with gameplay (unless your getting errors in the game)

The reason your civs arn't showing up right is because the citys that were on the map previously are probobly still attached to the original civs. In the map file you have the civilization info at the top of the page but you also have all the tags for the units in the plot data that are still tied to the original civs. More then likly thats why its doing that.

As for finding out for sure you would have to find all the city and unit info on the map and make sure its set to the right civilization as well as the data to the top :P

Hope that helps a little
 
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