frekk
Scourge of St. Lawrence
Not in the code I downloaded it didn't - perhaps that feature was in the XML capture tag. But what I really wanted to do was have units captured as slaves to start with then as various types of "prisoners of war" depending on the advances and things like "The Geneva Convention on Warfare".
I only know of one zUnitEnslavement, and it did (even the pre-BTS version). There was no xml involved. Of course, it didn't do anything at all until you defined the conditions.
This is the one that I know:
http://forums.civfanatics.com/showthread.php?t=205110
Just read the first 4 posts and you'll see.
If you put this in, for instance, whenever a maceman won a battle you'd get a tank:
self.addUnitClass("UNITCLASS_MACEMAN", "UNIT_TANK", 100)
There are some other enslavement modcomps out, but, afaik, only one "z" enslavement.