So, lately I've been readying world war Z, and been wondering: could a zombie apocalypse be created in civ? I was thinking of a zombie civ, but decided it would probably work better in a specific scenario, as it would make sense for all the opposing teams to start with modern weapons. So, here is the idea for the zombie team first:
The undead is a unique civ that cannot build units or buildings, and has NO diplomacy options. However, they start with one overrun (captured) city, and 8 "zombie units". The zombie units are basically beefed up warriors, but with some major changes. On the downside, they can only move 1 tile per turn, but they have many powerful upgrades to make them a major menace. They have an increased attack to make them as powerful as the modern infantry, and take 50% less damage from melee and attacks, and 90% less damage from ranged attacks (you gotta shot them in the head) and every point of damage done is then transferred to the zombie attacker, and transform the defending unit into a zombie upon its death. Zombies also automatically pillage every tile they step on, but gain no health from them (this is to represent the clean up operations needed after zombies attack an area, and clearing out all stragglers). Zombies also have 33% increase in damage whilst attacking cities.
The scenario would start with 3-4 civs on a map (likely just a made up one), with one random city already been captured by the zombies. Each civ would start with 5 mechanized infantry, and the main focus to kill the zombies would be research, which would allow you to unlock new training to provide automatic promotions to your units to reduce damage taken from the zombies and increase damage dealt.
The victory goal for the zombie is to capture all the cites on the map, and the remaining humans goal is to simply kill all zombie units, and recapture all cities, but you are allowed to declare war on the other countries.
I'm wondering what you guys think about this, and maybe if you can help me improve this, and maybe we could take this to the mod forum, and see if its possible?
The undead is a unique civ that cannot build units or buildings, and has NO diplomacy options. However, they start with one overrun (captured) city, and 8 "zombie units". The zombie units are basically beefed up warriors, but with some major changes. On the downside, they can only move 1 tile per turn, but they have many powerful upgrades to make them a major menace. They have an increased attack to make them as powerful as the modern infantry, and take 50% less damage from melee and attacks, and 90% less damage from ranged attacks (you gotta shot them in the head) and every point of damage done is then transferred to the zombie attacker, and transform the defending unit into a zombie upon its death. Zombies also automatically pillage every tile they step on, but gain no health from them (this is to represent the clean up operations needed after zombies attack an area, and clearing out all stragglers). Zombies also have 33% increase in damage whilst attacking cities.
The scenario would start with 3-4 civs on a map (likely just a made up one), with one random city already been captured by the zombies. Each civ would start with 5 mechanized infantry, and the main focus to kill the zombies would be research, which would allow you to unlock new training to provide automatic promotions to your units to reduce damage taken from the zombies and increase damage dealt.
The victory goal for the zombie is to capture all the cites on the map, and the remaining humans goal is to simply kill all zombie units, and recapture all cities, but you are allowed to declare war on the other countries.
I'm wondering what you guys think about this, and maybe if you can help me improve this, and maybe we could take this to the mod forum, and see if its possible?