Let me check if I get the implications of the basic mechanics right.
If I hit 100 culture per turn it will grant me 1 point of domestic tourism from that point on. Plus a burst whenever a civic eureka happens.
And if I can somehow get a tourism with a civilization to equal n*150 where n is...
I think that it might sometimes be worth it to build an Industrial Zone with only a Workshop, if a city is in a range of a factory, as long as there is a spot with good adjacency bonuses or if it has enourmous growth potential. But with your disambiguation I am now of an opinion that it is more...
I returned to Civ after bit of hiatus and read patch notes for the 2016 winter update. One particular change (or two, depending how you look at it) baffles me in regards to details.
Cities can no longer receive yields from more than one regional building per type; they take the highest (ex...
To be honest I don't find aesthetic of C VI to be all that cartoony.
Still I can understand if someone does not like it. As is with almost everything in this world opinions will be divided. Some arguments against the style are... Lets say I don't consider them deserving to be taken seriously...
We could always aks IBM to teach Watson how to play Civilization and try to copy that. But that might be slightly resource intensive. And impossible to copy outside the lab. But certainly it would be interesting experiment.
Looking at some recent videos, mostly Marbozir's war against Spain in Greece game, combat AI seems little bit better compared to V. He is still crushing the AI, but once higher difficulty level bonuses kick in the AI might be a half decent challenge in a war.
I have a question. Is the border expansion still tied to culture output of the city? I see no indication either way.
But if it still is, then Lavra's bonus is stronger than it may seem at first. Consider that, unless going for havy culture strategy, multiple cities can have no culture output...
Since I have already established my lack of knowledge, pardon me if question turns out to be silly.
How much work/effort is it to add algorythm that checks if AI can take the city or station? This behviour is the one that bugs me the most - ranged units sitting around and shelling a target that...
As someone who has absolutely no experience in programming and especially AI programming, past reading some pop-science articles, how likely is such thing to be created for a video game?
From what I understand most game AIs are building a long checklist of IF X THEN Y and setting priorities...
It is really a situational judgment.
Do you need to beeline a certain tech? Do you plan on specific path, that you want to follow? Then syphoning science is obviously better.
On the other hand if an AI got far ahead in tech or if you can allow to gamble, stealing tech gives you chance for...
A flat, black rectangle which dimensions are in a ratio of 1 : 4 : 9.
I see tech quotes as a good place to smuggle various shout outs. Maybe allusions to iconic SMAX techs? Say, for example, there's some kind of medical/bioengineering leaf tech and the quote describes it as "virtually a...
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