Sword_Of_Geddon
Arbiter of the Sword
Or am I neither dead nor alive...
As I posted above, I moved the map to a lower priority so I could concentrate on school (finals/certification exams). On the other hand, if I hear that it's really needed, I can get it done sooner.Sword_Of_Geddon said:What is the status of ...Map?
Heres my work-in-progress on the map.
hammer2
was trying to tell me that I had skipped over putting the island of Taiwan on the map). Just a reminder: while Ill listen gladly to any reasoned argument, the only one who can do more than suggest is Shirou. As my work and the discussion progresses, Ill post newer versions of the map.Blue Monkey said:Heres my work-in-progress on the map.
Blue Monkey said:It may help to understand what’s involved to bear in mind that with the scale of map we are working with the smallest feature we can create is a tile that measures about 120 miles horizontally
This is exactly the problem I mentioned above. A tile is like a single pixel: I can control the color/terrain but not the size or shape. Imagine that you want to draw a map with a pixel 120 miles across, and 60 miles top to bottom. Luzon, as islands go, is a fairly simple shape: It’s basically a rectangle: at it’s widest is one pixel wide and 6 pixels top to bottom. But our pixels aren’t in a stacked one on top of the next grid like a piece of graph paper. This is what 1 pixel east-west by 6 north-south looks like where Luzon falls on our map:7ronin said:..... Luzon and Mindanao in the Philippines seem a bit anemic.


In any case I think we will all defer to your judgement as to what is best.
Any way you look at it though this is a great map and a stunning piece of work.