senshidenshi
Switched the Red and Blue channels
Planning on implementing the Korea fix as soon as the Manchu are done.
In other news, the Manchu are almost done!
In other news, the Manchu are almost done!
Congratulation!! just one minor question. Why the symbol of Green Standard is Ming(明?
edit: also find some bugs. 1. errors in the lua. 2. description of the decisions are not shown correctly
Which one first The Nenets or The Evenks?
The Nenets
Leader: Vavlyo
Capital: Nyar'yana Marq (probably)
UA: Sambadabts
Each source of Deer worked by a city provides +1 Faith and causes one unfilled Great Work of Music slot to act as if it were filled. Over time, sources of Deer may appear on Snow tiles within your territory.
UU: Tadibya
Unlike the Great Musician which it replaces, the Tadibya may not be expended for a Great Work of Music. Has the ability to either spawn a source of Deer within your territory, preform a Musical Tour or spread Religion up to three times (unit is expended when undertaking any of these actions).
UU: Samoyed Sled
Weaker than the Horseman, which it replaces, the Samoyed Sled does not require Horses and is available earlier, at Animal Husbandry. Has the ability to relocate Deer from Snow tiles to unimproved non-snow tiles in the nearest City. Never obsoletes.
Opinions?The Evenks
Leader: Bombogor
Capital: Tura (maybe?)
UA: Bugadyl
Defeated units on unimproved or pillaged tiles create temporary Bugadyl Dwellings, which provide Faith and deal a large amount of damage to the next unit to enter the tile. Newly founded Cities gain a burst of Food and Faith inversely proportional to the amount of Food surrounding the City.
UU: Reindeer Archer
Replacing the Chariot Archer, the Reindeer Archer does not suffer as harsh a penalty for entering rough terrain and begins with the Woodsman promotion. Additionally, it grants +1 Movement and the Woodsman promotion to civilian units who begin the turn stacked with it. However, it gains a significant defending penalty when in open terrain.
UI: Shevenchedek
Unlocked at Philosophy, the Shevenchedek may only be built on Forests and not adjacent to one another, but may be built in friendly, neutral or rival territory. Provides +1 Food and +1 Faith, and claims the tile for the Evenks. Additionally, Evenki Missionaries and Inquisitors beginning their turn on a Shevenchedek permanently receive the Medic promotion.
Oh, by the way, if anyone is up for doing a Nenetsi and/or Evenki city list, please let me know! Anything over 20 cities should be fine.
Gedemo has already made an Evenki and Nenetsi civ, maybe you could borrow the city list from his mods? (provided he agrees with it).
So it's kind of been two weeks but if you still want it I'd be happy to dig up a Nenets and Evenk city name list if you still need one.