This scenario looks great, though I must admit that I tweeked it a bit. I turned fog of war off, and playing Rome, I just traded world maps with all the other countries, making a little money in the process. I believe this will take care of your problem with too much of the map being exposed. I also tweeked road movement and sea movement as the turns are in years, it would take 20 years just to send a ship to Alexandria, and since in reality it took anywhere from 3 to 6 months to make the trip from Tarentum to Alexandria and back. So I gave Triremes a movement of 50, and the Trireme II a movement of 60. Playing a couple turns, I found out this works just fine. I gave land units a movement of 20 on the roads as the old way it would take 10+ years just to get from southern Italy to the north. I also gave the Romans the equivalent of Art of War, as the Romans essentially created the first professionally trained army in history. All my modifications didn't really detract from the playability of the game, as I immediately invaded Gaul, and was only able to take one city easily. After a few turns, I was pretty much at war with most of the eastern Mediterranian, starting with the Seulutians, whom tried to extort money out of me, which naturally I refused. And finally, I switched the icon for roman garrison to the pikeman, as it is confusing having the legion and the garrison with the same icon. Otherwise, this is a good scenario, and I hope you find my modifications helpful.