Quick thing that just popped into my mind; how can one civilization comunicate with another before the discovery of Writing? Sure you can learn a language without beeing able to write by just oral communication, but come on. A civ should at least have one library in one city to communicate correctly. My suggestion for future Civs, maybe already Civ IV is, that once you build a library, you get along one free unit, let's call them Translator. If this unit comes across another civ, they can communicate properly, just like now. If any other unit, eg a warrior does the same, they can't. That means if my german warrior meets the french, the diplomatic screen will pop up, and we could only guess what they want. So you could accidentially declare war. Could be something like that:
- german warrior meets french warrior
- diplomatic advisor pop up:
"Sir, an unknown tribe tries to comunicate with us. It may be the [insert civ here] - what shall we do?"
(O) We cannot communicate with them - let's continue our quest
(O) Try to communicate with them
- if second option is clicked, you will get a screen showing the enemies leaders face giving you options to reply to. And you would have no idea what they are. Could be displayed in the opposite civ's RL language, or just in weird wording, like:
(O) waablablamamamamawabla.
(O) huar huar!
(O) narfnarfnarf? ho!
Could make the initial phase of the game even more interesting. Enemy borders could be displayed in grey color and city names simply City1, City2, etc, so that you don't know from the border color or city name which civ you are dealing with already. Not until you choose to communicate you see the leaderhead gaphic and know who that guy/gal is. Once you met all civs, libraries will not produce Translators anymore, but simply one more scientific output. Or, only the very first library will produce one and you have to use him to explore your continent. Makes archipelago maps very challenging. Anyway libraries come very early in the game so it wouldn't drag throughout the whole game as you can also get contact with yet unknown civs by contacting a known civ; it would be a small part of the beginning game but could lead to a terrible outcome if you dare communicating and guessing your answer to the enemies proposals.
A. I like xo303's idea of Translators and also have a further idea/suggestion
B. Please firaxis, track xo303 down and throw him off a cliff - NOW!
OK I stop here, reached my "crap posts of the day limit" already
- german warrior meets french warrior
- diplomatic advisor pop up:
"Sir, an unknown tribe tries to comunicate with us. It may be the [insert civ here] - what shall we do?"
(O) We cannot communicate with them - let's continue our quest
(O) Try to communicate with them
- if second option is clicked, you will get a screen showing the enemies leaders face giving you options to reply to. And you would have no idea what they are. Could be displayed in the opposite civ's RL language, or just in weird wording, like:
(O) waablablamamamamawabla.
(O) huar huar!
(O) narfnarfnarf? ho!
Could make the initial phase of the game even more interesting. Enemy borders could be displayed in grey color and city names simply City1, City2, etc, so that you don't know from the border color or city name which civ you are dealing with already. Not until you choose to communicate you see the leaderhead gaphic and know who that guy/gal is. Once you met all civs, libraries will not produce Translators anymore, but simply one more scientific output. Or, only the very first library will produce one and you have to use him to explore your continent. Makes archipelago maps very challenging. Anyway libraries come very early in the game so it wouldn't drag throughout the whole game as you can also get contact with yet unknown civs by contacting a known civ; it would be a small part of the beginning game but could lead to a terrible outcome if you dare communicating and guessing your answer to the enemies proposals.
A. I like xo303's idea of Translators and also have a further idea/suggestion
B. Please firaxis, track xo303 down and throw him off a cliff - NOW!
OK I stop here, reached my "crap posts of the day limit" already