The Civs 6
King
- Joined
- May 27, 2020
- Messages
- 782
Certainly 6 has the most "stuff" to play with. It's probably exactly for that reason that people consider the AI to be lacking. The simpler (or "more streamlined" depending on how you choose to view it) would certainly be easier for it to handle.
It'll be interesting to see what they decide to keep from 6>7 and what they choose to let go of. I'd be fine with them losing governors unless they got a rework. I generally like districts for gameplay reasons, but in terms of modeling real cities they fall short for me.
Thank you, I agree with all of this.
The district idea just need 1) a better flavor (were the Romans really building a 100x100 km sciency place?) and 2) better execution (why do jungles and mountains help campuses, and rivers don't help industrial zones?) but I think it is fundamentally good for the series. All this stuff has also made the game incredibly fiddly and hard for people to get into, while turning off hardcore strategy fans because... it's not really a fun challenge at the end of the day!
I also want to agree with your point about streamlining. Governors absolutely are just an unnecessary and cartoonish feature that ruins the flavor. I can't play the game in front of people without them mocking how ridiculous the governors just look. In addition, the current religion system, the current government/policy system, cultural victories are all other things that for me can be eliminated or significantly streamlined.
Other than my own crazy ideas about what gameplay should be like, I think the one thing that actually needs a second look is the tech tree. A tech tree (or two) just isn't satisfying in 2020. Now that we aren't in Civ 4 land (where you had to slide b/w tax and science) or Civ 5 land (where science was a function of building up an impressive civilization), science really doesn't represent anything that we can think of in history. And we all know better than to think about science as linear, and generally people realize that there was plenty of backsliding because, say, maybe you killed everyone who knew how to build aqueducts or couldn't afford to maintain them.