El Justo
Deity
slight hiccup w/ the new biq file. ChaosArbiter noted a bug (no req'd tech assigned) w/ the Sudwester Military Academy. fixed : DL the new one here :
http://forums.civfanatics.com/./downloads.php?do=file&id=13859
it's also linked up in the most recent posts in the AoI thread and the post1/pg1. sorry about this human error -
nice remarks everyone
please take note all w/ the in-game Player Guide stuff. Kly drafted these entries and i plugged them into CivP format. check out the Nationalities page of the CivP for all kinds of strategy notes (for every civ!), military hardware, leader info, and a pile of other links.
i have thought about a Chinese expedition myself as Japan i do think though that building up for at least 18 months is probably best. 2+ yrs is probably more like it if we want to launch any sustained campiagins. by sustained i mean being able to nick, say, 3 or more cities w/ one landing force. anyway, yea, Russia is probably more of a long term threat as well as an immediate threat (their navy is indeed curiously strong in the pacific). so i could put off a Chinese Expedition in the near term in favor of checking the Russians.
i will say that i agree w/ Donkeyman's points re the production cieling for China and i always like to have high cieling production rates.
will try and launch tonight -- i recommend that the no raze patch is tested and guaranteed to be running. we want to try and keep the map raze free if possible. if unfamiliar w/ the no raze patch, please refer to the Read Me inside of the No Raze Patch folder inside the main AoI folder. best way to tell if you have the patch installed correctly - run a mock test, capture a city, and if you do not get the option to raze the city, it's working. if the pop up appears allowing it, it is not installed properly. these file can be tricky to get going. so please feel free to post if there are any issues. i should also note that this no raze patch, when installed properly, is the best user made utility/patch inthe history of civ3 strong praise for this neat and easy little file.
http://forums.civfanatics.com/./downloads.php?do=file&id=13859
it's also linked up in the most recent posts in the AoI thread and the post1/pg1. sorry about this human error -
nice remarks everyone
please take note all w/ the in-game Player Guide stuff. Kly drafted these entries and i plugged them into CivP format. check out the Nationalities page of the CivP for all kinds of strategy notes (for every civ!), military hardware, leader info, and a pile of other links.
i have thought about a Chinese expedition myself as Japan i do think though that building up for at least 18 months is probably best. 2+ yrs is probably more like it if we want to launch any sustained campiagins. by sustained i mean being able to nick, say, 3 or more cities w/ one landing force. anyway, yea, Russia is probably more of a long term threat as well as an immediate threat (their navy is indeed curiously strong in the pacific). so i could put off a Chinese Expedition in the near term in favor of checking the Russians.
i will say that i agree w/ Donkeyman's points re the production cieling for China and i always like to have high cieling production rates.
will try and launch tonight -- i recommend that the no raze patch is tested and guaranteed to be running. we want to try and keep the map raze free if possible. if unfamiliar w/ the no raze patch, please refer to the Read Me inside of the No Raze Patch folder inside the main AoI folder. best way to tell if you have the patch installed correctly - run a mock test, capture a city, and if you do not get the option to raze the city, it's working. if the pop up appears allowing it, it is not installed properly. these file can be tricky to get going. so please feel free to post if there are any issues. i should also note that this no raze patch, when installed properly, is the best user made utility/patch inthe history of civ3 strong praise for this neat and easy little file.