It's 650 AD. Sheik Al Anh ascends to the sumptuous Arabian empire throne in Rome, clutching the scimitar of office from the drained hand of Sultan Al 'Weth, his comatose predecessor, sleeping the sleep of the just among his loyal concubines following his return from personally supervising events in the killing fields of Egypt.
Al Anh's first action is to call for a complete situation report from all his field commanders, thus putting off until tomorrow the decisions needed today. Our objective is nothing less than world domination, and we intend to achieve it in less time than our dastardly alternative-universe neighbors in PTW-land.
The first report was therefore the
world geopolitical map, presented by Sheik Ar Asu to identify what we need to do to achieve our objective. We own 1213 tiles, and we are currently 512 tiles from world domination. The rest of the world is divided up into:
- unclaimed - 424 land, 199 coast
- India - 229
- France - 225
- Eqypt - 181
- Spain - 72
- Zulus - 18
- Persia - 17
- Carthage - 9
Approximate populations:
- Our total is about 368
- France 74
- India 57
- Egypt 52
- Spain 28
- Zulus 4
- Carthage 2
- Persia 2
We have been steadily reducing the number of tiles required by about 100 tiles every 50 years, so if we maintain this rate another 250 years (25 turns) should see us reach the goal, in about 900 AD. We must be able to reduce this time by careful selection of our targets and judicious use of our existing potential to expand. Current estimates indicate that we could add up to 200 tiles to our current size just by extending our cultural borders for an investment of around 1500 - 2000 gold for new temples. The balance of our land needs could then be met by aquiring India and Egypt, and we would then have a dominant population level as well.
The second report came from the
Military advisor, Grand Visier Macbal 'drick:
We are currently at war with Egypt. Cleo's pen slipped while trying to sign a trade deal and she signed a declaration of war against Arabia instead. It could have been a freudian slip, with Cleo (aka Liz Taylor) subconsciously wishing to avenge the destruction of her beloved Anthony (played by Richard Burton) when Rome fell to our merciless armies. But it was a costly mistake, Cleo. You might yet fall on your asp as a result of that faux pas!
Current manpower:
- 68 Cataphracts
- 24 Persian Mecenaries
- 4 catapults
- 57 pikemen
- 1 Galley
- 1 Army
- 25 Workers plus 57 Guests
- 3 Settlers
We have an Army of two units, one is none other than the redoubtable Smacksters Revenge. It is red-lined outside an enemy city, so we are not optimistic about its future. However, it must have been victorious to be so grievously wounded, so we expect to be able to start on an Heroic Epic soon to teach new leadership skills.
Our defensive forces are deployed around our cities, and may need minor adjustments to move to protect newly captured border towns.
Our offensive forces are dispersed around our frontier regions, enjoying the customary rape and pillage after their recent victories. There are some pathetic excuses coming back about wounds healing, but a call to arms is clearly needed to get these men out of their warm beds in Carthaginian villages and onto new battlefields in Egypt and India. We also have troops chafing at the bit on our eastern frontier, ready to take over valuable real estate in India.
Having been appointed for a term of up to 150 years, should he survive so long, Al Anh decided his target should be to get Arabia to within 100 tiles of world domination, retaining the military might needed for his heir, Sheiks Mack'ster, to complete the final victory well within the following 100 years. So his first task had to be to round the Cataphracts up and get them to the front lines, pointing in the right directions.
The third report, from Sultan Al Weth's chief scribe in his capacity as
Domestic Adviser, detailed the boring balance sheets of the production centres of Arabia. After a long presentation involving papyrus flip charts, and pin-hole projected spreadsheets with the rows and columns all upside down, Al Anh concluded that there were probably some minor adjustments that could be encouraged by some carefully selected floggings in market places around the empire, but by and large we were doing "all right".
The
foreign advisor showed up late, parking his corporate chariot illegally on a double yellow outside the Palace, and gave a glowing sales presentation that nobody believed, as usual, then slipped his multi-page expense report into Al Ahn's in-tray and went off to a "business lunch" - yeah, right! His report did include a few nuggets of useful competitive intelligence however:
There are three civs worth worrying about, the rest are cannon fodder.
We are already at war with Egypt, they have the Great Lighthouse and the Great Library in Thebes, and they have Theology. The Library could be a useful aquisition to keep us up to date for a couple more techs, which is all it should take to reach victory, but this will be a bonus. The main target has to be their territory.
India still doesn't have Chivalry, so no War Elephants yet. We need to make a take over bid sooner rather than later. We have 2 turns left on the current RoP deal.
We have a RoP with France for the next 14 turns, so we could manoevre a lot of troops into place during that time. However, France has Gunpowder. Assuming she has a supply of saltpeter we are up against musketeers - musketmen with an extra attack point, and the French UU, so if we take them on we will trigger France's golden age. France will sell us Gunpowder technology for 1600 gold.
The
Cultural and
Scientific Ministers droned on as usual about our appalling lack of investment in key areas of science and the arts, while Al Anh chatted up a particularly neat little Carthaginian slave who had been pouring altogether too much Chianti into his goblet.
The Recommendation:
To achieve the fastest victory we can, we should wage total war against Egypt and India, buy alliances with France and Spain to keep them off our backs, and expand our borders now and as we take more foreign territory.
Al Anh slept on this plan, aided by the wine and the slave, and didn't see any major flaws. We do need to make sure the Indian archers wandering about our territory aren't in any position to make a mess of any of our empire when we declare war on them. But taking those out while they are away from home will reduce Ghandi's counter attack strength.
Before next turn:
Let's try to save the red-lined army. We have three cataphracts in range of it. If we could take Hieroconpolis (sp?) with a couple of them we would establish a fast route for the third to reinforce the army.
2 cataphracts kill spears without injury. But there's a longbow as well. So we have to use the last available cataphract to
take Hieroconpolis. No one else can reach the army, so I think we'll lose it. Sorry, one of the units is Smacksters Revenge
Rushed temples, moved reinforcements towards Egypt. Switch workers from improvements to roads. We need roads. Rushed some cataphracts to deal with wandering Indians in our territory if/when we declare war.
Hit next turn.
An Egyptian longbow kills the army. Smacksters Revenge will rise again!
His legacy and memorial will be the Heroic Epic we can now build after his glorious victory under Al 'Weth's general-ship.
Turn 1 660 AD
Take Byblos. 2 cataphracts, no losses
Take Memphis. 1 cataphract, no losses
5 cataphracts attack Bapedi, 2 die
Take Asyut. 3 cataphracts, no losses
Build Smacksters Revenge, the city.
IBT: Egyptian longbows counter-attack. 1 cataphract dies, 1 retreats.
Turn 2 670 AD
Take Bapedi. 2 cataphracts, no losses.
Exchange world maps just to keep up to date and keep the AI poor. Ghandi needs 70 gold plus ours to show me his. I recouped all that on sales to the others.
IBT: The Indian stack that's been heading west takes Ulundi from the Zulus.
Turn 3 680 AD
Attack Heliopolis. 2 cataphracts die, one Rambo spear left alive, just.
IBT: Memphis flips back to Egypt and our Palace gets three extensions.
Turn 4 690 AD
Recapture Memphis with one cataphract.
Take Heliopolis. Lose 1 cataphract.
Take Thebes, with Great Library and Great Lighthouse. Lose 1 cataphract.
Take Isandalwana (sp?) Lose three cataphracts to four pikes!
Hurry a settler in Bapedi to fill a big Egyptian gap by the flood plains.
India has Chivalry. I've been holding off declaring war to try to get some roads in place, but we can't afford to wait now. Declare war on India.
Take Punjab with 1 cataphract.
Destroy Bengal with 3 cataphracts.
Take Dacca with 2 cataphracts.
Rush some more temples.
Destroy an Indian stack of archers near Oea.
Buy an alliance with France vs. India. Thay accept 110 gpt + wines + incense + wmap!
IBT: Great Library gives us Theology.
2 cities riot because the Oracle is obsolete. Asyut riots because I borrowed its MP cataphract.
Turn 5 700 AD
Sliders to 9.0.1 to avoid having to worry about several cities near the edge of unhappiness.
Take Kolaphur (India)
Take Pi-Rameses (Egypt). Lost 3 cataphracts to another Rambo spear.
IBT: A war elephant appears and kills a cataphract.
Turn 6 710 AD
Take Elephantine (Egypt) lost one cat. We've had umpteen elite battles and no leaders!
Take El-Amarna. Egypt is history.
Take Grenoble (India)
Take Madras . One cataphract lost.
Take Lahore. No losses.
Kill the wounded war elephant
Kill some Indian mercenaries and archers near Zimbabwe and ... a Leader at last!
Rename the victorious cataphract Smacksters Revenge 2.
What do we do with the leader now we have it?
Options are:
Leo's? Only good for denial, we aren't going to be around long enough to use it.
Sistine? Doubles cathedrals ... what are cathedrals? Some infidel plaything?
Army? Well, our only significant fighting is the other end of the continent. An army should be redundant by the time it gets there.
Heroic Epic? OK. Move the leader to Abha, safe from flipping and not too far away.
France has Education, but has no one to sell it to.
IBT: Zulus and India sign peace.
Indians attack near Zimbabwe and die, and near Lahore and die.
Turn 7 720 AD
Take Jaipur
Take Delhi. lose 2 cataphracts.
Build Tufayh in the Egyptian flood plain.
Ziyad ibn Abihi writes the Heroic Epic in Abha, single handed.
IBT: Carthago Delenda Est ... finally. France put them out of their misery.
Longbow kills a cataphract.
Turn 8 730 AD
Take Hyderabad
Take Calcutta
Take Bombay
Take Ulundi, near Zimbabwe
Renegotiate peace and RoP with Spain for 24 gold and their map.
Turn 9 740 AD
Take karachi lose 1 cataphract
Take Bangalore lose 1 cataphract
Build Abu Dhabi somewhere.
Rush more temples.
Turn 10 750 AD
Slider back to 10.0.0 as we now have luxuries galore as a result of our victories.
Spain has Gunpowder, so we will get it from the Great Library. Big deal. We only need about 30 tiles to finish.
Turn 11 760 AD
Take Chittagong, no losses. India is history.
Move towards Persia's only city in case we need more territory.
IBT: French knights who were starting to move towards India head back home.
Borders expand ... and ...
Domination Victory! Yeah! [dance]
The end game was beautifully set up by the entire team, and was a pleasure to play. Well done guys! Our superb production centres just worked, with no intervention from me, so I could concentrate on killing Egyptians and Indians. In spite of my occasional fumbles that cost a few more cataphracts than necessary, we were continually producing more than I was killing.
Firaxis score 7077. Jason 10097.
Here's a zip file containing the end of turn 760 AD so that you can all savour the victory ceremony, plus the 770 AD save after the victory:
http://www.civfanatics.net/uploads5/SG23C_AD0770.ZIP
Here's the minimap and headcount:
We also have about 90 guest workers.
Great job, team
Onwards and upwards to SG24.