Turnlog 440AD
Move some Ansars that were fortified in captured Egyptian cities towards the front.
Trade territory map around, get 3 gold, plus everyone's updated territory map.
Egypt has a trade going with Carthage, hopefully not for their iron.
My plan will be to take Giza and then Memphis. After that, head for Thebes and capture Sun Tzus.
Egypt's land
IBT - assorted AI worker movement, nothing from Egypt
Egypt is building Sistine
Egypt is building Leos
Ottomans are building Sistine
Spanish are building Sistine
1. 450AD
Madinah completes Ansar, begins Ansar, due in 4
Riyadh completed Pikeman, begins Ansar, due in 10
Move newly
Take Giza with a single 4/4 Ansar, still at 4/4. Egypt is looking pretty weak right about now.
Move some more troops up to Giza for the assault on Memphis.
Capture a slave.
IBT -
4/4 Ansar retreats to a Longbowman, now 1/4
1/4 Ansar dies to a War Chariot.
2. 460AD
Baghdad builds Aqueduct, starts Ansar, due in 4
Jeddah completes Pikeman, starts Pikeman, due in 6
5/5 Ansar kills 2/3 War Chariot, now 4/5
5/5 Ansar kills 2/3 Longbowman, still 5/5
4/4 Ansar kills 4/4 Spearman, now 1/4
4/4 Ansar kills 3/3 Spearman, now 2/4
We capture Memphis, and now control the Great Lighthouse
4 out of 5 pop are resisters.
Move Ansars up to Memphis, so they can use it as a staging point for the assault on Thebes, and also to control the resisters.
IBT - RoP with Rome comes up for renewal, and I accept.
A pair of 4/4 Egyptian Longbows move into the hills next to Memphis.
3. 470AD
Makkah completes Library, starts Ansar, 3 turns.
Makkah is producing 29 spt, so if we can get it over that magic 30 spt point, we'll produce an Ansar every 2 turns.
Memphis stops resisting, starts rioting. I turn all 5 pop into Tax Collectors.
5/5 Ansar kills 4/4 Longbowman, 4/5
5/5 Horseman kills 4/4 Longbowman, 5/5
4/4 Ansar kills 3/3 Spearman, promotes, 4/5
4/5 Ansar kills 3/3 Spearman, 2/5
4/4 Ansar kills 3/3 Spearman, 3/4
We capture Thebes, and now control Sun Tzu's Art of War and The Collosus.
9/10 pop is resisting.
Capitol jumps to Heliopolis.
With as lousy as our culture is, Thebes will probably flip.
4/4 Ansar kills 3/3 Spearman, promotes, 4/5
4/4 Ansar retreats to 3/3 Spearman, did no damage
4/4 Ansar kills 3/3 Spearman, 3/4
We capture Elephantine
4/5 pop are resisters
4/4 Ansar kills 3/3 Spearman, 1/4
4/4 Ansar kills 3/3 Spearman, 1/4
We capture El-Amarna
4/5 pop are resisters
(Can you tell I want to get this war over with quickly?
Egypt has 4 cities left. There are two of them in the old Egyptian homeland, one out past Zulu territory, and I can't find the 4th. I'll negotiate peace once I take these two, as Egypt is already willing to throw in all their gold and tech for peace.
IBT - Carthage moves more of their enormous worker force around. We'll pick up a ton of slaves once we conquer them.
Carthage starts Leonardo's Workshop
4. 480AD
Kufah completes Ansar, starts Ansar, due in 10
Fustat completes Temple, starts Worker, due in 10
We're ready to take Heliopolis and Alexandria next turn.
IBT - nothing
5. 490AD
Madinah completes Ansar,start Ansar, due in 4
Diriyah complete Aqueduct, starts Ansar, due in 5
El-Amarna flips (had 2 1/4 Ansars in it)
Aden completes Barracks (I should've changed this), starts Temple
4/4 Ansar dies to 3/3 Spearman, promotes, 2/4
5/5 Ansar kills 3/3 Spearman, 5/5
Still a 2/4 Spearman left in El-Amarna
5/5 Ansar retreats against 3/3 Spearman, 2/3
4/4 Ansar retreast against 3/3 Spearman, 2/3
4/4 Ansar kills 3/3 Spearman, promotes, 3/5
4/4 Ansar kills 2/3 Spearman, 2/4
4/4 Ansar kills 2/3 Spearman, 3/4
We capture Heliopolis
4/5 are resisters
4/4 Ansar retreats against 3/3 Spearman, 2/3
4/4 Ansar kills 3/3 Spearman, promotes, 4/5
5/5 Horseman kills 2/3 Spearman, promotes, GL !!!!
We capture Alexandria
3/4 resisting
GL builds army
Load 3 Vetern Ansars into Army, but can't fight this turn.
After I capture El-Amarna with our Army, I'll get peace with Egypt. Next target Zulu (our troops are in the area, and they're small).
I use a captured slave to build a Furs colony, as it'll be some time before our border expands to cover it. We now have 5 luxuries, and are importing a 6th from Carthage.
IBT - nada
6. 500AD
Makkah build Ansar, starts Ansar, due in 3
Baghdad builds Ansar, starts Ansar, due in 4
Heliopolis riots (resistance ended, so all the resisters rioted, no grace turn here).
Made a stupid move with our Army, so I reloaded from the autosave.
12/12 Army kills 3/3 Spearman, promotes, 7/13
Change Makkah from Ansar to Heroic Epic, due in 8
In preparation for peace, I check trades.
Egypt up Invention and Theology. 45 gold, 13gpt.
Rome up Invention and Theology. 16 gold, 0gpt.
India up Invention and Theology. Down Chivalry. 12 gold, 0gpt.
Zulu up Invention and Theology. 24 gold, 0gpt.
France up Invention and Theology. 156 gold, 30gpt.
Carthage up Invention and Theology. Down Chivalry. 0 gold, 0gpt.
Ottomans up Invention and Theology. Down Chivalry. 2 gold, 0gpt.
Spain up Invention and Theology. 0 gold, 0gpt.
Seeing as how everyone is at least 2 techs ahead of us, I'll trade for them first, in the hope that Egypt has more techs past them.
I'll also try and keep Chivalry away from Carthage and the Ottomans, as we don't want our neighbors with Knights.
Trade Chivalry and 14 gold to India for Invention.
Egypt, Rome, Zulu, France and Spain have Gunpowder.
Trade WM+333 gold to France for Theology.
Egypt, Rome and France have Education.
Trade peace for Education, Gunpowder, WM, 19 gold, 10gpt and Edfu with the Egyptians.
Edfu is a size 2 town on an island in the middle of the northern sea.
We have 0 Saltpeter in any of our lands. The Zulu have Saltpeter, but it's not hooked up yet.
Research set to Music Theory, due in 40 (lone scientist running out of Gordium, which is still revolting because of excessive whipping.
IBT - AI movement
Carthage is building Sistine.
7. 510AD
Damascus completes Aqueduct, starts Ansar, due in 4.
Dharhran completes Aqueduct, starts Ansar, due in 4.
Asyut completes Temple, starts Pikeman, due in 10.
Zulu still doesn't have Saltpeter hooked up. Moving troops towards the border to get ready to take their Iron city.
Notice that we DO have Saltpeter. I just didn't notice it, because of the location. It's one tile south of Anjar, next to the ruins of an old Persian town. Move worker and slave onto it, will be roaded in two turns.
IBT - Carthage has a ton of workers moving all over the place. Of course, they also have Saltpeter, which makes taking them over difficult. Not to mention, they are also once of the few civs that will trade lux for lux with us, and we have 10 turns to go on that. Still, looking at all those potential slaves is making me drool
8. 520AD
Jeddah completes Pikeman, starts Pikeman, due in 6.
Gordium finally completes it's Temple, starts on Spearman, due in 20.
Cash rush 11 Temples in captured Egyptian territory, spend 600 gold.
Thebes still has resisters, so can't rush a temple there yet.
France is up Astronomy. We don't want to trade for it when she has a monopoly, so I'll wait.
IBT - Zulu kick my scouting Ansar out. Not only do they not have Saltpeter attached, but they don't even have any workers, so they can't hook it up. All of their defense is Impi, their offense is MI and Horsemen.
France is building Copernicus's Observatory.
9. 530AD
Memphis completes Temple, starts pikeman, due in 30.
Heliopolis completes Templs, starts pikeman, due in 30.
Madinah completes Ansar, stars Ansar, due in 3.
Elephantine completes Temple, starts pikeman, due in 30.
Alexandria completes Temple, starts pikeman, due in 30.
Giza completes Temple, starts on pikeman, due in 30.
Byblos completes Temple, starts on pikeman, due in 30.
El-Amarna completes Temple, starts on worker, due in 10.
Hieraconpolis completes Templs, starts on pikeman, due in 30.
Khurasan completes ansar, starts ansar, due in 9.
Avaris completes Temple, starts worker, due in 10.
Lisht completes Temple, starts worker, due in 10.
Buto completes Temple, starts pikeman, due in 30.
It's turn 9, so I won't declare war on the Zulus. The next player should probably do it on the inherited turn, so that he can get a full 10 turns of war in.
IBT - Resistance in Thebes finally ends.
10. 540AD
Diriyah builds ansar, starts ansar, due in 5.
Baghdad builds ansar, starts ansar, due in 4.
Pi-Ramseseseses builds Temple, starts Courthouse, due in 20.
Basra builds pikeman, starts worker, due in 4.
Snagha builds pikeman, starts Courthouse, due in 40.
Hurry Temple in Thebes.
Hurry Spearman in Edfu.
Move a few more troops up towards Zulu.
We're ready to go to war against the Zulu. We have 20 Ansars plus an Ansar army outside of Hlobane, and after taking it, we need to take Ngome, to cut off their supply of iron.
Remember when attacking Hlobane, move across the river on the northeast of it before attacking, so that you don't assault over the river.
Republic, 10.0.0. 929 gold, +232gpt.
Researching Music Theory with 1 scientist in Thebes, due in 36 turns.
France is up Astronomy, Rome and Egypt even, others are down 1-3.
Our land
Zulu's land
EDIT: The save would be nice
http://www.civfanatics.net/uploads5/SG23P-AD540.zip