Nad
Known Troublemaker
It's been over a year since my last Civ 3 SG but I always knew I'd be back for Civ 4 . I've had the game for a month or so, and now I have a permanent home internet connection, I want to get back into the SG fold. As per tradition, I'm looking to start a variant game, a 6CC conquest on Monarch with random world parameters.
Game: Civ 4, patch 1.52
Speed: normal
Difficulty: monarch
Civilization & Leader: random
Opponents: 6 random
Map Size: standard
Landmass: continents
Climate & Sea Level: random
Victory Conditions: all enabled, CONQUEST required
Variant: strict 6CC. We may NEVER have more than 6 cities at any point. These 6 cities can be founded ourselves or captured, but once we have 6 we must raze anything else we capture. If we ever lose 1 of our 6 cities, then we may capture another city. Our aim is to conquer the world with the might of our 6.
Etiquette: 24 hours for a "got it", 48 further hours to play. This will be a guideline rather than a hard and fast rule.
I'm looking for 4 or 5 players. No "qualifications" are required to join, but you must be up for a challenging game. I like to play hard but fair, with plenty of team input on decision-making and strategy. Once we have enough players, I'll generate the map and we can talk tactics. As per my custom, the first start is the one we will take, our aim is to play the hand we're dealt.
Game: Civ 4, patch 1.52
Speed: normal
Difficulty: monarch
Civilization & Leader: random
Opponents: 6 random
Map Size: standard
Landmass: continents
Climate & Sea Level: random
Victory Conditions: all enabled, CONQUEST required
Variant: strict 6CC. We may NEVER have more than 6 cities at any point. These 6 cities can be founded ourselves or captured, but once we have 6 we must raze anything else we capture. If we ever lose 1 of our 6 cities, then we may capture another city. Our aim is to conquer the world with the might of our 6.
Etiquette: 24 hours for a "got it", 48 further hours to play. This will be a guideline rather than a hard and fast rule.
I'm looking for 4 or 5 players. No "qualifications" are required to join, but you must be up for a challenging game. I like to play hard but fair, with plenty of team input on decision-making and strategy. Once we have enough players, I'll generate the map and we can talk tactics. As per my custom, the first start is the one we will take, our aim is to play the hand we're dealt.