Checking in!
Location in the World
I think we're at the eastern edge of the map. Judging by the trees I'd say we're probably in the southern half. If this map is like any of the other lakes maps I've been playing recently I'd wager our location looks something like this:
See
here for a tad more information on lakes. It's a smaller map than normal in terms of total tiles, but I think should have a similar number of land tiles? I haven't verified this though.
Settling
2S1E (Plains hill): This site gets the pigs, but hurts for production. It will have the copper (4H) and what I think is a g hill 1S of the pigs (3H). There's also the 2H city tile and a lot of plains forests to work though. We lose the forest by settling on it and we lose many other forests. We never get a full fat cross because I think we're at the edge of the map. And we can't work the lake whose extra coins might be really useful early on for the Benginal Oracle Gambit TM (patent pending). So pigs > production+commerce?
SIP: I think this is my preference right now. I haven't done any testing or anything, but that's my gut feeling. The pigs makes for an almost guaranteed strong second city that we can potentially get very fast.
There are technically other options but I view these as the two best ones. Am I wrong?
First Tech and First Build
This is going to take scads of testing. I've never played anything but "normal" starts. I.e., I don't know how having access to all the worker techs changes stuff? Do we chop first, or improve the corn, or farm the sugar? Do we start with a worker? I'd rather not build a warrior since we'll have access to axes very shortly.
More generally, what are our constraints? It's almost surely workers. We've got all the research we need for the first few dozen turns, we've got the ability to chop and we've got at least eight forests depending on where we settle, we've got 200 gold in reserve to allow us to expand. We need workers. What do we lose by starting worker first? A settler? Stonehenge?
Another potential constraint is exploration. We need to uncover this map quickly. This will probably be less trivial than on unaltered maps.
The Oracle
I think the idea was that we're not supposed to be able to build this, but I'm almost sure this isn't the case. I don't see an AI going oracle first over the other early wonders, but this will take a lot of testing and might depend on the AIs? Do any AIs have propensities for building certain wonders? With prechops and marble the oracle can happen as soon as we finish Priesthood (PH) which can happen fairly quickly if we work the lake and a farmed sugar.
I think starting medi -> PH working the lake to make sure we get Meditation could potentially be very cool (poly -> PH is another option since poly is more useful than medi, but means a slower PH). It's the kind of thing I'd never consider because I need worker techs, but here we don't. I'm so confused!
. The Great Prophet could then build us a shrine? I don't even know anymore man.
I kind of just want to build every wonder,
. How constrained are we going to be on money for a massive REX which I view as being at the opposite end of the spectrum. What's our source of commerce going to be? The capital can work 1 or 4 riverside cottages depending on PHill or SIP.
Test Map
I've been meaning to make one. I've been playing some unaltered lakes maps recently. But it's going to be unsafe to rely on Pollina's. Preferably we make a million with different AIs and random seeds, but we're all busy. I think if we have a handful to start that will give us a good idea of (1) if we can get the Oracle, (2) how aggressive AIs are going to behave if we found a religion, and (3) Barb behavior, among other things.
I really have no idea how best to leverage starting with so many techs and so much money. We definitely, definitely need more workers. Of that much I'm sure. How do we get them? Build them, chop them, steal them?