when can you release the mainfile?
Greetings Civinator
I am waiting and looking forward to the publication this mods storm over Europe
Wotan49
The work on the update of the SOE civilopedia is still continuing. This is a tough task. Many values of SOE units are controlled and I recognize, that in the last version of SOE that was available at the closed SOC site, stealth attack settings did disappear and some values changed to wrong settings. I don´t know why this happened (may be switches between development in Debug Mode and normal editing), but I hope the correct settings will be restored in the upcoming next version (and many new added).
The next version of SOE will use the possibilities of the new Flintlock patch, especially the new stealth attack possibilities.
Here are some new screenshots about the updated SOE civilopedia:
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I guess here's the reason...Did you solve your hyperlink bug by decreasing the number of units dependent on the same resource? What I mean is let's say you have 100 units that require iron to build. Did you reduce that number to 10 units that require iron to build?
In short: if first resource is set to "None" and others aren't, no resources will be displayed in civilopedia, but they still will be needed to build a unit.Additionally another phenomena of the editor, that the Civ 3 community became aware this year in Anthony Boscia´s scenario 1989, is, that the links for resources (that contain that bug) completely disappear from the unit´s civilopedia entry, when the first of the three possible resources in the editor is set to "None" (see the example in the screenshot of the Assyrian swordsman). The setting of units in RARR is very well suited for this method, as there is no unit in RARR that needs three resources as a prerequisite.
In short: if first resource is set to "None" and others aren't, no resources will be displayed in civilopedia, but they still will be needed to build a unit.
I merely posted about that as an explanation that could have taken place and for others to know about... Not that you had anything to do with itThe new SOE biq has no such 'switches' between Debug and normal mode.