flamingzaroc121
Emperor
i cant believe 5 people voted for Fin, 4 for Ind, and 3 for Phi those are my three favorite
flamingzaroc121 said:i cant believe 5 people voted for Fin, 4 for Ind, and 3 for Phi those are my three favorite
completly agreeEarly granary/lighthouse building makes whipping a much more cost-effective strategy. Cheap workers are more useful than settlers.
financial > philosophical. I agree philo is ok not one of the great traits thou.Financial and philosophical are two staple traits
build settlers faster = its okImperialistic is a poorly designed trait, hands down.
When you lose a wonder, all those hammers are converted into gold at a 1:1 ratio, the best in the game.
build settlers faster = its ok
Story time: Im Cryus on a huge 18 civ game on monarch, i forget any other important info. Get horses; immortal rush. 2 great generals. They become specailists +4exp +3 barracks +i forget for stables. Horse archers were getting 3 upgrades +1exp would result in another upgrade. Let me remind u that this is without vass. and theoacracy.
u under estimate it