Recent content by cycle

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    The turning point - a Japanese saga

    ... to be continued ... nice intro, right ? don't worry, lot's of action coming ;)
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    The turning point - a Japanese saga

    Chapter 4 --- Meanwhile in a distant land, in a city called Moscow, a similar meeting was taking place. Catherine was the current ruler of Russia. Russians were the strongest of the 4 nations on the western continent. But it wasn't enough. Catherine wanted more, and she knew she could...
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    PTW : How will you play against human ?

    cgannon64: Good post. The game chat would be nice, but I seriously doubt there will be one. We would have heard about it by now. About the human blizt, this is exactly what I hope to experience. I am really looking forward to play against opponents who have a real battle plan and invades...
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    GOTM and PTW ?

    cracker : Good post. I am familiar with ladder system and they do work well. But what if challenges were done on common map, similar to GOTM. You would only play on a map a single time. But this would allow us to compile performance of challengers on each map. For example, 20 maps...
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    PTW : How will you play against human ?

    FaIaChad: I couldn't agree more. As long as combat occurs in enemy territory, it doesn't hurt you at all. If your opponent is always on the defensive, he can't hurt you, and long term, this will be his downfall. Offense all the way. I think we will also see more pillage raid. When you...
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    The turning point - a Japanese saga

    Chapter 1 --- For centuries, the Tokugawa family led Japan. They initially shared the eastern continent with the Chinese, but after centuries of war, the continent was finally under a single banner: the rising sun. After these troubled times, the Japanese culture prospered quickly as massive...
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    PTW : How will you play against human ?

    A few things I should add, I'm really looking forward to (from a human opponent): 1) Naval fleet combat. Can't wait for this. Carrier group engaging each other, now that will be really fun. And the submarines are a big underated unit if you ask me. It's not really effective against an AI...
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    The Civ3 Blues

    I agree with most feedback, When you get bored, it's because you're always doing the same thing and you get caught in repetition, which leads to boredom. Do something different, play on random settings. The fact that you don't know what kind of map you're on, you can't bee-line for certain...
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    GOTM and PTW ?

    I know, I know, PTW is not out yet, but will there be the equivalent of a GOTM feature in a multiplayer environment. Did anybody put any thought into this yet ? There are a lot of players I would love to play with, or should I say against ;)
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    PTW : How will you play against human ?

    I've been playing the GOTM and it's been a lot of fun so far. I don't submit my game due to lack of time to complete the game. The one thing I found remarkable is how many of us have totally different kind of strategy/gamestyle during the game. Some are builders, some are war-monger for...
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    Alpha Centuari! Did you like it?

    I enjoyed it too for reasons similar to yours except unit design. Too tedious for me. The good : 1000% better interface. Units order: You could do so much more with right click on units. My personal favorite : order queue for worker (build road, terraform, mine in a specific order) 2nd...
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    Best Game

    Best PC game ever ? I guess it all depends what games you like, right ? Best 4X game ever ? Now, that's a better question. IMO, the best 4X game is MoO2. Why ? I prefer space strategy games than tactical games like Civ. You fight for control of planet, not of cities. There is something so...
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    Artillery changed in 1.29 ?

    Interesting indeed. I didn't know that losing unit would cause WW. That would explain why during a democracy, everybody just started to revolt everywhere. I had to switch to communism and lower research to anemic level just to be even on expenses. About the blitz for cavalry armies, you...
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    Artillery changed in 1.29 ?

    Since I upgraded to 1.29, I noticed changes on the "performance" of artillery when attacking fortified units in cities. Please note that the following is not based on hundreds of iterations of a test sample. I am just sharing my experience so far and I'm wondering if I am the only one or not...
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    Firaxis Reveals Units can follow only one AI strategy choice per unit

    Interesting points discussed above. The fact that a unit is tagged offensive or defensive only once seems to limit the tactical options available to the AI. For example, if the AI could commit a few more units to its offensive, maybe it could do some real damage, depending on the...
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