Recent content by danielkulla

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    Missing UI - given solutions don't work

    Thanks for the suggestions - executing as admin actually did the trick! Now I'm curious how long I can play without crashing :-)
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    Missing UI - given solutions don't work

    Freshly downloaded and installed C2C v37, freshly installed Civ4 BTS 3.19, Windows 8.1, mod folder has correct name, everything loads without errors - but then there's only the map and the units, no further interface. What I found here so far didn't help. Ideas?
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    Caveman 2 Cosmos

    The computer I play it on is a laptop.
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    Caveman 2 Cosmos

    I don't use steam. Just did that, no effect. Yes.
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    Caveman 2 Cosmos

    Tried that but it only makes the game crash (video meomory allocation) even without C2C.
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    Caveman 2 Cosmos

    Yes. And like I said, I could already play it. It's 32, and I have 4 GB RAM.
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    Caveman 2 Cosmos

    How do I do that? What is it you need to know?
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    Caveman 2 Cosmos

    Hm - this is not very helpful. It's just - I can't play it it all now after having played it quite a while...
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    Caveman 2 Cosmos

    I'm playing the english version, and it's v30, but it has been the same with earlier versions.
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    Caveman 2 Cosmos

    Weird problem: When I load the mod (windows xp), in the first attempt it makes it to the initial main menu screen ("Single player"...) but the menu isn't displayed and apparently not functional - nothing seems to happen. When I then crash it and load the mod a second time, it usually works...
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    Dynamic civilization traits

    I would consider your idea to push the culturalism of the original Civ4 concept of civilization traits even further - while I'm trying to put it upside down. My idea would be that these traits depend on a combination of geography, terrain, natural resources (and some probability factors), and...
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    Dynamic civilization traits

    I think I found a way to have the popular civilization trait feature in the game without its culturalist (or racist?) implications. The idea is that each terrain square generates a certain probability for different traits, f.e. deserts for spiritual, rivers for commercial, forests for...
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    Scenario Request Thread

    I second the request for Russian Civil War scenario featuring the events from 1917 to 1921 and including the different political factions - Bolshevists, non-Bolshevist revolutionaries, Zarists, Ukranian anarchists etc.
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    Class struggle mod?

    Considering what I want them to do, National Wonders have 2 main design advantages to civics: - they can provide units - they have to be built before a certain technology makes them obsolete
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    Class struggle mod?

    I admit I'm lazy and perhaps I'm too unfamiliar with XML. In short, I like the idea of a Warlords mod featuring class struggle. Best way to include it would be four national wonders representing the different forms of class rule so far. These wonders would have to provide a higher...
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