Recent content by Maatissi

  1. Maatissi

    Modders Guide to FfH2

    That is indeed the correct section, but it has no value to be set for how "advanced" the boats are (it seems the boats get upgraded by Era advance) Thus, my guess would be these following files have all the boat graphics for a worked tile, but the Era value for them must be set from some place...
  2. Maatissi

    Modders Guide to FfH2

    Confirmed that XML/Art/Civ4ArtDefines_Improvements.xml affects only the IMPROVEMENT fishing boats (on resource, built by work boat), not the graphics of a worked water tile. Must be somewhere in the Era defininitions or perhaps elsewhere? :confused:
  3. Maatissi

    Modders Guide to FfH2

    It refers as such: <NIF>Art/Structures/Improvements/Nets/Nets.nif</NIF> <KFM>Art/Structures/Improvements/Nets/Nets.kfm</KFM> However, no such files exist anywehere in the vanilla or in the BtS or in the mod... Might these be packed in some one grand files like in the mod Rise of Mankind...
  4. Maatissi

    Modders Guide to FfH2

    Hi everyone, I would like to edit worked water tiles fishing boat graphics so that it would be the Medieval Era one from the original game. What would be the best way to do this? Thanks!
  5. Maatissi

    A New Dawn Beta Builds

    Which XML file contains the diplomatical attitude changes from player's actions? It seems that the negative effect of bringing an ally against an AI in a war lasts forever? Even though the Afforess' realistic diplomacy is on? :confused: I think I would also like to see the other values...
  6. Maatissi

    A New Dawn Beta Builds

    Afforess, how much effect does the AI flavor value (default 0) have when editing buildinginfos.xml? Is 10 enought to encourage AI to build refineries etc.? Or should it be higher? Thanks! :goodjob:
  7. Maatissi

    A New Dawn Beta Builds

    This former problem problem turned out to be purely a Windows 7 operating system problem: - Apparently Civ IV should not be installed under Program Files, as the operating system handles the files separately in the users-folder. The game should respond properly to xml changes, however, if...
  8. Maatissi

    A New Dawn Beta Builds

    - Didn't seem to do the trick, (changed _Civ4.ini): ; Disable caching of file system (may slow initialization) DisableFileCaching = 1 ; Disable caching of xml and file system (may slow initialization) DisableCaching = 1 There seems to be no reference to caching in and.ini or...
  9. Maatissi

    A New Dawn Beta Builds

    - No, this is not the problem. I'm 100% sure. Actually, the game seems to completely ignore the civ4buildinginfos.xml file, even if I move the file away from the folder, the game starts just normally without any errors or changes?!?! Also, when I edit this file with XML Marker, the changes...
  10. Maatissi

    A New Dawn Beta Builds

    -Thank you for your answers. (I noticed the installer could be opened also with WinZip...) :D I'm worried with compatibility as I've made many changes on my own. Apparently there are changes to unitinfos.xml, so would this new version work without installing the new xml's? (all the other...
  11. Maatissi

    A New Dawn Beta Builds

    Does this update overwrite all xml files? Could there be a list of files an update overwrites or perhaps an option to view the contents of the installer file? Also, could you please answer my previous question regarding editing the buildinginfos.xml file/buildings in the mod? Thanks.
  12. Maatissi

    [MOD] A New Flavour 2.1 - 28th Dec 2011

    So, this only enhances ancient-renaissance units? No changes to modern ones? (I've been adding real flavor moden units from Warlords-Modern Warfare-mod to make realistic industrial-modern arsenals for each civ.)
  13. Maatissi

    A New Dawn Beta Builds

    How can I edit buildings in AND? Any changes I make to the CIV4BuildingInfos.xml file in the Assets-XML-Buildings folder path don't seem to take effect... :confused: Are the buildings defined in a different file or what? (Editing techs, units etc. works fine, only the buildinginfos xml...
  14. Maatissi

    RevolutionDCM for BTS

    Just in the typical way by editing the CIV4CivilizationInfos.xml in the mod's folder (Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\and\Assets\XML\Civilizations) Any changes to this file does not seem to take effect when running the game... It uses the very same old...
  15. Maatissi

    A New Dawn Beta Builds

    - Yes. I am using the mega civ pack... Few Civs removed. Though: 1) No changes to any civ or leader since the start of the game. 2) I have no idea of the dll files, though this kind of crashes happen once in a while in every game I play. And, most importantly, the recent progress...
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