Recent content by madm

  1. M

    more interaction with the map

    Does it realy matter whether you settle near wheat or near cattle? Whether you settle near lux A or lux B? Sure, one lux might yield a science and another might yield a culture, but it just adds to the totals, you cannot do anything with that (or can you?). Settling near the Galapagos islands...
  2. M

    Coop play

    Does anyone still play coop games? I used to play coop games a lot with my friend, but this was Civ 4. With Civ 6 it seems quite a hassle. Because of the 1UPT both players attacking the same city is very challenging for logistic reasons. Also, the strategy of one of us going for a non-military...
  3. M

    two units stuck in my city: game over?

    So, I'm defending my city with an archery unit. It got a promotion this turn so it cannot move anymore. In the same turn I finished building a chariot in this city. However, the city is surrounded by either water (that I cannot enter yet) or enemy units (that I cannot attack). So I cannot get...
  4. M

    builders can build roads

    As a civ fanatic who is currently just disappointed by civ6 (particularly about the AI but also several elements of gameplay), I’ve attempted to improve my fun in playing the game by altering something that just annoys me: unit movement is slow, and builders can’t build roads anymore (I find the...
  5. M

    Has 1UPT Completely Destroyed this Franchise?

    I don't mind too much about arguments like unrealistic, poorly implemented or even unbalanced. There's basically just one (personal) argument: is it FUN to play? I've played this game since civ 1 and I'm still playing civ 6 (although somewhat disappointed), but for me the overall fun in playing...
  6. M

    As Civ V player, I just can't get into Civ VI.

    Civ 6 is just boring. I've been a huge fan since Civ I, and played countless hours. With 'online' speed the game speed of civ VI is ok for me, but just the number of tactical and strategic decicions is very limited. It all does not seem to matter too much (also because of very poor AI warfare)...
  7. M

    religious units: carpet of death

    Neighboring Spain, I faced a carpet of death with religious units invading my empire. At some point half of my empire was covered with missionaries so I couldn't move my own units anymore. Just an example of frustratingly poorly implemented 1UPT or is there something I can do about it (except...
  8. M

    CivAddiction’s Multiplayer Modpack – CP+CSD+C4DF+Serp’s+And More!

    Let's start by saying that I love this mod, thanks for putting it together. However, I stumbled upon an annoying bug: sometimes, when a city tells me that it will grow in e.g. 8 turns, after I hit 'next turn' this 8 turns briefly changes into 9 turns, and back into 8 turns again at the start of...
  9. M

    When do you consider a game won?

    I’m just wondering: when do you consider a game won? I rarely play until I hit the victory screen, because frankly I find the game boring when I’m way ahead of everyone else (landmass, pop, tech…). In my years of civ playing I came up with different ‘winning’ conditions, like playing until my...
  10. M

    Won't go past map loading screen since patch

    Same here. Pre-patch the game ran fine. After the patch it crashes after I hit the play button. Very annoying. I tried basically everything listed on http://steamcommunity.com/app/65980/discussions/0/619569341080266527/ including reinstalling the game, vcredist, directx, it just does not work. I...
  11. M

    Captured cities immediately annexed

    Hopefully this helps in solving this bug: I never had this bug in CiV, until I installed BNW. Now I'm missing a lot of pop-ups, including (and most annoyingly) the one that lets you choose puppet/annex/... conquered cities. Did a verify game cache, even a complete reinstall of CiV. Still this...
  12. M

    Adding more AI in multiplayer games.

    Indeed. I usually use the 'low sealevel' option to create more land mass if I add more than the default number of AI players. Or use less city states.
  13. M

    Adding more AI in multiplayer games.

    Sure you can. Open the file C:\Program Files\Steam\SteamApps\common\sid meier's civilization v\assets\DLC\Expansion2\Gameplay\XML\GameInfo\Civ5Worlds.xml and in line 121 change <DefaultPlayers>8</DefaultPlayers> to <DefaultPlayers>12</DefaultPlayers>. Start Civ and you can play MP with standard...
  14. M

    Civ I to V: let's hope for Civ VI

    I have played countless hours of Civ since Civ I but I'm still quite disappointed with Civ V. Now the second expansion of Civ V is there, time for some all-time evaluation. Civ I was a good starter and got me hooked. However, Civ II was just fantastic (for that time). Civ III was particularly...
  15. M

    Has Civ V been revived yet?

    Thanks guinsoo. Too bad they didn't manage to improve tactical combat for the AI. In addition to single player games I used to play a lot teamed with a friend, against teams of 2 AI players. In our experience half of the AI players just do not do anything in such a setting -that should have been...
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