Version 3.2.1
- Compatibility with CQUI-Lite.
Version 3.2
- Added: Compatibility with CQUI (e.g. you will get "1 turn away" message).
Version 3.1
Updated for the August Patch: when the Shuffle Mode is ON then there will be no initial marks. Only initial marks are switched OFF, the functionality still works.
Version 3.0
New functionality added: marking techs and civics as important.
- Click on the name to toggle the mark.
- The mark is saved into the save file, it will be there after the reload.
- When a new game is started, all techs and civics that unlock uniques are marked automatically.
Version 2.0.1
- Added: Support for mods that add Harvests with no prerequsite tech.
Version 2.0
- Added: Icons for unit commands, showing e.g. Corps and Army.
- Added: Icons for embarking units, embarked movement and ocean access.
- Added: Icons for improvement adjacency bonuses.
- Added: Icons for urban defenses, extra diplo visibility, flanking bonuses.
- Added: Icons for removal of features.
- Changed: Resource harvests are shown in a single icon with a tooltip showing all relevant resources, also from community mods.
- Added: By default 31 Star Icons that are fully replaced by BTT icons are removed to unclutter the tree a bit.
- Added: Tooltip in the BoostUnlocked popup showing what triggered the boost.
Version 1.4.2
- Fixed: Real Eurekas compatibility - boost icons are no longer shown in the trees, unless "Always visible" option is chosen.
Version 1.4.1
- Changed LoadOrder for compatibility with the latest CQUI. Please note that BTT will overwrite features that CQUI adds to the trees.
Version 1.4
- Compatibility with Real Eurekas 4.0.
- Fixed: Minor error when running a benchmark.
Version 1.3
- Updated to support Real Eurekas mod. Now you can use both and trigger descriptions are properly shown or hidden.
Version 1.2
- Updated for Gathering Storm.
Version 1.1
- Added an option to switch ON/OFF the harvest icons.
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