one-click repairs
when you build or purchase repairs, you don't have to select a target tile unless there's more than one to choose from.
special thanks to @Smayo who conceived this feature and published it first in Slothoth's Abbreviated Repair. this new implementation improves usability with the build queue: when you build a repair, the production list stays open so you can add more repairs. (the base game interface closes automatically when you build the first repair.)
wider building breakdown
accommodates multiple-yield buildings like the Palace.