City Hall

City Hall 1.13.2

compatibility update for game version 1.2.4​

  • fixed city maps
  • added urban core overlay
i am still working on the side panels, but the rest of the mod is working again.

i added a small new feature to make up for the delay! all city views now outline the city center and the urban core. the "core" is all of your urban districts plus any wonders directly adjacent to them.

urban-core.png

unfortunately, the game update (1.2.4) totally broke most of my mods, including this one. it will take a while to investigate and fix everything. i'll upload fixes as i get things working. City Hall will probably need the most extensive changes, so it might take a while.

minor fixes for game update 1.2.3​

  • Like
Reactions: benuendo

compatibility update for game version 1.2.2​

  • fix city details and building breakdown
  • merge vanilla fixes and updates

compatibility update for game version 1.2.1​

  • improve Purchase sorting
  • update City Details layout
  • fix new vanilla bugs (missing yields & icons)

minor fixes and improvements​

  • show number of connections in heading
  • bug fixes

production tooltip fix​

  • restores missing production cost in unit tooltips
    (previous fix only restored building costs)

better layout + French translation​

  • aligned the new city overview tables
  • improved divider • spacing for ideographic languages
  • French translation by trixie

better city overview​

  • restyled to harmonize with Flag Corps tooltips
  • added growth, religion, and town focus details
  • new table of warehouse bonuses for improvements

plus​

  • City Details panel opens automatically to the last tab you used
    (but it stays closed if you close it manually)
  • fixed missing production cost in tooltips (vanilla civ bug)
city-hall-growth.png
city-hall-connections.png
city-hall-warehouse.png

fix for production list sorting​

  • buildings: repairs first, then highest total yield
  • units: civilians first, then highest combat strength
(was broken by the 1.2.0 game update)

hotfix for game version 1.2.0​

  • fixes missing production list
  • improves Ageless building format
lots of people have trouble finding Ageless buildings in the City Hall production list, so i made them easier to find. i moved the Ageless icon next to the building names and highlighted the text in matching bronze.

city-hall-ageless.png

better color separation on the city map​

adjusts tile colors to make them more distinct
from the terrain and from each other

city-hall-contrast.jpg

green if by land, teal if by sea​

on the city map, change the color of offshore rural tiles,
so that it's easier to tell land from water.

city-hall-water.jpg

minor fixes​

  • don't auto-select Purchase tab unless one-click repairs are enabled
  • reduce parallax between building icons and adjacency flags

minor fixes, Polish update​

  • support multi-yield adjacency arrows
  • fix localization for name sorting
  • update Polish translation

hotfix for cities in unrest​

fixes a problem where City Hall would lock the production list for
cities in unrest, by switching to the Purchase tab while it's disabled.

building icons with adjacency bonuses + better arrows​

  • adds building icons to the main city view
  • adds adjacency bonus flags to all building icons
  • adds yield icons to adjacency arrows
city-yields.jpg
city-arrows.jpg

better purchasing, game version 1.1.1 verified​

merged updates from game version 1.1.1, including Purchase refinements:
  • when you open the city screen, start on the Production tab
  • if repairs are pending, start on Purchase instead (mod)
  • when you switch cities with the arrow buttons, stay on the Purchase tab (mod)
  • when you purchase items, stay on the Purchase tab (1.1.1)

better tabs, better tooltips​

  • City Details remembers which tab you used last and returns to it
    (saves time if you almost always use the Building Breakdown)
  • when you buy buildings or repairs, the production list stays on the
    Purchase tab so you can buy several items in a row

other improvements​

  • triex's tooltips now work if you switch cities with the arrow buttons
  • resized advisor icons to fit better in the production list

improved layout, language updates​

  • improved layout for Options tab bar
  • better visibility for the mod name in Options
  • updated Italian, Korean, and Russian localization
Back
Top Bottom