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Civ V BNW Units API & Data Spreadsheet v0.1.5 2016-10-05



Civ V BNW Units API & Data Spreadsheet v0.1.5


Units API data spreadsheet for the game object, the table object, etc. Organized by categories in some areas. I've also recently dumped the game data (methods) and put it in a sheet, "BNW-PRE-20140611".

I use this for my prehistoric mod so you will sometimes see data referencing new objects. There should be clearly labeled and can easily be filtered out.

See screenshots for examples.

Feel free to edit and re-upload other versions. This is incomplete (formatting) but all data should be there.


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Please note I've added a few columns, as an example, for classification and sorting purposed.

For example, in the Table-Data sheet I have:

  • pre: whether part of my prehistoric mod or not
  • era: my own era ID system (but you can still use it and alter and filter)
  • unique: just what it says
  • classification: 1 = greats, 2 = civilian, 5 = science victory units, ...
  • sub-classification: 2.1 = civilian that can found, 2.2 = civilian that can work land, ...
  • new combat types: my new combat type system that creates a circular combat system with particular advantages directly across the circle and smaller advantages to types adjacent to those immediately across (hard to example without pictures).

The latter three are VERY INCOMPLETE.


Combat System for the curious:

(Even though I use this system for my prehistoric mod, I am trying to create it in a modular fashion so it can be re-used by anyone wishing to change the standard combat system.)

Spoiler :


"non prehistoric after this line" just means it is not part of my prehistoric mod, not necessarily implying that units before are from prehistoric times; they could be up to the copper age or a redefined game unit bringing it back in age.

  • Greats
  • Leaders (new type)
  • Civilians (many new hybrid types)
  • Combat Land
    • Generic
      • Australopithecus
    • Offense
      • Heavy
        • Neanderthal
        • Bone Warrior
      • Light
        • Autochthon
        • Caveman (stick)
        • Club Pounder
      • Range (e.g. long pikes)
      • Unclassified
        • -- non-prehistoric after this line
        • Spartan
        • Rajput
        • Kern
        • Auxilia
        • Pantodapoi
        • Conqueror
    • Foot Infantry - Defensive
      • Protector
      • Village Guard
      • -- non-prehistoric after this line
      • Guard
      • Shaolin Monk
      • Trench Soldier
      • Peltast
      • Hypaspists
      • Sparabara
    • Sentinel
      • Watcher
      • Lookout
      • Sentinel
      • -- non-prehistoric after this line
      • Picket
    • Skirmish
      • Runner
      • Raider
      • Outrider
      • Scorcher
      • -- non-prehistoric after this line
      • Guerilla
      • Velites
      • Agrianians
      • Gymnitai
      • Ekdromos
      • Psiloi
    • Vanguard
      • Bushman
      • Initiate
      • Rhino Rider
      • -- non-prehistoric after this line
      • Vanguard
      • Gladiator
      • Fianna
    • Siege
      • Savage
      • Bruiser
      • Brute
      • Warmonger
      • Battering Ram (handheld)
      • Swinging Ram
      • -- non-prehistoric after this line
      • Ballista (retouched)
      • Scorpion
      • Torsion Catapult
      • Siege Cannon
    • Ranged
      • Rock Thrower
      • Spear Hunter
      • Primitive Archer
      • Slinger (very first sling type)
      • Axe Thrower
      • Woomerist
      • Ox Cart Archer
      • Kylist
      • Atlatlist (the real ancient kind)
      • -- non-prehistoric after this line
      • Gastraphete
      • Sande (botoo and pima, c. africa)
      • Cretan Archer
      • Tocotai
      • Scythed Chariots
    • Support
      • Shaman
      • Thinker
      • Healer
      • Mystic
      • Sapper
      • -- non-prehistoric after this line
      • Holy Warrior
      • Flamer Thrower (modern)
      • Bio Warrior
      • Sniper
      • Ming Mechanic (mechanical landmine)
      • Ming Nester (nest of bees)
      • Ming Warrior (dao)
      • Aenator
    • Mounted
      • Mammoth Rider
      • -- non-prehistoric after this line
      • Khalsa (initiated sikhs)
      • Cavalier
      • Faris (arab knight)
      • Dragoon
      • Prodromoi
      • Paeonian Cavalry
      • Thracian Cavalry
      • Achaean League
      • Hetaoroi
    • Carriaged
      • Oxen Cart
    • Companioned
      • War Dogs
    • Stealth
      • -- non-prehistoric after this line
      • Spetsnaz
      • Viet Cong (punji sticks)
    • Royal
      • Chhetri
      • Immunes
    • Criminal
      • -- non-prehistoric after this line
      • Yakuza
      • Pirate (always need a pirate)
      • Modern Pirate
    • Special
      • Hunter
      • Keeper (of the hearth)
      • Harbinger
      • -- non-prehistoric after this line
      • Interragator
    • Militia
      • (Family Member (fn1) )
      • Tribesman(Tribesperson)
      • Clansman(person)
      • Villager
      • -- non-prehistoric after this line
      • Militia
      • Citizen Soldier
      • Reserve
    • Recon
      • Wanderer
      • Nomad
      • Adventurer
      • Scout (redone)
      • -- non-prehistoric after this line
      • Explorer
  • Combat Sea
    • Log
    • Raft
    • Papyrus Raft
    • Reed Raft
    • Sickle Boat
    • Skin Boat
    • Dugout
    • Dhow
    • Coracle
    • Ancient Kayak
    • Junk
    • Outrigger
    • Orinico
    • Clinker
    • Bitumen
    • GableBoat
    • Yoal (Ness)
    • Oselvar
    • River Barge
    • Solar
    • Philistine man-o-war
    • Liburnian
    • Unireme
    • Bireme
    • Trireme
    • Abydos
    • Galley
      • Ancient Galley
      • Berlinn
      • Balinger
      • Lantern
      • Half-Galley
      • Galiot
      • Fustas
      • Brigantine
      • Fregatas
    • Cog
    • Nef











Example Tables




Table-Data



Table-Col



API






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